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Stacks |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Elite Republic Commando - Boss | 26 | At the end of this character's turn, 1 Republic Commando ally within 6 squares may make an immediate attack or use a special ability that replaces attacks. | |
Padme Amidala, Senator | 23 | At the end of this character's turn, 1 Unique follower within 6 squares can make an immediate attack with a +4 Attack bonus. | |
Yuuzhan Vong Executor | 17 | At the end of this character's turn, 1 Unique Yuuzhan Vong ally can make an immediate attack; After this turn, characters in your squad cannot grant that ally attacks for the rest of the round. | |
Commander Sha'kel | 44 | At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.) | |
Darth Sidious, Sith Master | 57 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
K-3PO | 20 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Captain Panaka | 23 | At the end of this character's turn, 2 Medium allies within 6 squares of this character can switch positions. | |
Garik "Face" Loran, Wraith Squadron Intrusion Lead | 35 | At the end of this character's turn, 2 Wraith Squadron allies within 3 squares may immediately move up to half their speed. | |
Chiss Ascendancy Commander | 30 |
At the end of this character's turn, 3 Chiss allies within line of sight of this character may switch positions. They must be the same size, and all 3 must change position. After initiative is determined, 1 Chiss ally within 6 squares may take an immediate turn without moving; that ally is considered activated this round. |
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Ewok Battle Wagon | 21 | At the end of this character's turn, an allied Medium or smaller Ewok without Flight within 6 squares and within line of sight can be placed adjacent to this character. | |
Luke Skywalker, Rescuer | 45 | At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character. | |
Stormtrooper Commander | 15 | At the end of this character's turn, choose 1 adjacent non-Unique follower. That follower gets +10 Damage until the end of this character's next turn, or until this character is defeated. | |
Cassus Fett | 37 | At the end of this character's turn, choose 1 non-Unique Mandalorian follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission. | |
General Veers, Hologram | 17 | At the end of this character's turn, choose 1 non-Unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission. | |
Shamed Intendant | 7 | At the end of this character's turn, each adjacent ally with Shamed One may move up to 2 squares. | |
Darth Revan, Sith Lord | 62 | At the end of this character's turn, he may exchange positions with another ally of the same base size within 6 squares. | |
Joruus C'Baoth | 51 | At the end of this character's turn, one follower within line of sight may take an immediate turn. At the end of that turn, that character is defeated. | |
Supreme Commander Sla Tsun | 23 |
At the end of this character's turn, one Unique Yuuzhan Vong ally within 6 squares can immediately use an ability that replaces attacks. When defeated, this character may immediately move up to his speed without provoking attacks of opportunity, then make one attack at +4 Attack and +10 Damage. Damage from this attack cannot be prevented or redirected. An enemy hit by this attack is pushed back 1 square if Medium or smaller. |
|
Princess Leia, Hero of Endor | 14 | At the end of this character's turn, two Hero of Endor allies may move up to their speed. | |
Maul, Hologram | 14 |
At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed. An ally named Qi'ra gains 1 Force point. |
|
Ki-Adi-Mundi | 24 | At the end of this character's turn, you may activate 1 adjacent follower who has not yet activated this round. This does not count as one of your 2 activations this phase. | |
Marka Ragnos | 76 | At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase. | |
Ki-Adi-Mundi, Jedi Master | 34 | At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count towards the number of activations this phase. | |
Prince Isolder | 30 |
At the end of this character's turn, you may immediately move up to 3 Hapan allies up to 2 squares each. Adjacent Hapan allies gain Advanced Shields 1. |
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Darth Vader, The Dark Lord | 100 | At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible. | |
Queen Amanoa | 20 | At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.) | |
Grandmaster Satele Shan | 120 |
At the start of each round, after initiative is determined, one ally may immediately move up to its speed; this move does not provoke attacks of opportunity. Allies with a Force rating gain Force Renewal 1. |
|
Yorik-Et Squad Leader | 25 |
At the start of the skirmish choose a Unique Yuuzhan Vong ally. That ally gains Pilot. Unique Yuuzhan Vong pilot allies gain Cognition Hood. Yuuzhan Vong pilot allies gain Plasma Eel. |
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Admiral Gilad Pellaeon | 16 | At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost. | |
Daultay Dofine | 15 | At the start of the skirmish, after setup, you may replace this character with a Separatist character of equal or lesser value, or a character named Darth Sidious Hologram regardless of faction. | |
Boss Nass | 35 |
At the start of the skirmish, choose 1 allied Gungan character: that ally gains Bombad General (Once per round, at the end of this character's turn, choose one enemy within line of sight; for the rest of this round, allied Gungans ignore cover when targeting that enemy). Whenever a non-Unique Gungan ally would be defeated, it can make a save of 16. If the save succeeds, that ally returns to play in its squad's setup area with its original Hit Points. |
|
Hutt Cartel Kajidii on Hoversled | 21 |
At the start of the skirmish, choose 1 Hutt Cartel ally. While within 6 squares of this character, that ally gains Hostage Shield. If your squad contains only Hutt Cartel characters: After setup, you may replace one Unique ally on your squad with a Fringe character of equal or lesser cost. Neither character can have a Bribery or Reinforcements ability. |
|
Mandalorian Training Sergeant | 34 | At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character. | |
The Armorer | 26 | At the start of the skirmish, choose 1 Mandalorian ally. The chosen ally gains Flight for the rest of the skirmish. | |
Jedi Supervisor | 10 | At the start of the skirmish, choose 1 New Republic ally with a lightsaber. That ally gains Galactic Alliance while within line of sight of this character. | |
Army of Light Training Sergeant | 27 | At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish. | |
General Vaklu, Defender of Onderon | 27 |
At the start of the skirmish, choose 1 Unique ally with a lightsaber. That ally gains Stifling Attack for the rest of the skirmish. Allies without a Force rating gain Crowd Fighting. |
|
Canderous Ordo, Mercenary Commander | 39 | At the start of the skirmish, choose 1 Unique ally without Melee Attack and without Twin Attack. That ally gains Master Shot and Single-Shot Blaster while within 6 squares of this character. | |
Greez Dritus | 14 |
At the start of the skirmish, choose 1 Unique living Rebel Commander to not violate the requirements of Allegiance for the rest of the skirmish. If a character whose name contains Cere Junda is in your squad, Mantis Crew allies gain Greater Mobile Attack. |
|
Tulak Hord, Lord of Hate | 42 |
At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish. Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect. |
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Revan, Redeemed | 161 |
At the start of the skirmish, choose a Unique allied character. That character may use this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Revan, Redeemed's.) Allies with a Force rating gain Jedi Mind Trick 2. |
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Maz Kanata | 21 |
At the start of the skirmish, choose a Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. When the chosen ally is defeated, you may choose another Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. Non-Unique allies whose names contain Bounty Hunter, Pirate, or Smuggler get +4 Defense. |
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Apostle of the Undying Flame | 30 | At the start of the skirmish, choose a Yuuzhan Vong follower. The chosen follower gains Lover Gods' Bond and Defensive Stance +4 for the rest of the skirmish. | |
San Hill, Chairman | 14 |
At the start of the skirmish, choose an ally who counts as Grievous. The chosen ally gains Presumed Dead. If your squad contains only Separatist characters, at the end of this character's turn, a Separatist ally with Melee Attack within 6 squares may move up to 12 squares without provoking attacks of opportunity. |
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Admiral Ackbar, Supreme Commander | 25 | At the start of the skirmish, choose an enemy character. Non-Unique allies within 6 squares gain Accurate Shot against the chosen enemy. When the chosen enemy is defeated, you may choose a new enemy for this effect. | |
Darth Bane in Orbalisk Armor | 142 | At the start of the skirmish, if your squad contains only one other character with a Force rating, that ally gains Sith Rage 2 and can spend Force points from Darth Bane in Orbalisk Armor. (That character still can't spend Force points more than once per turn and can't combine it's own Force points with those from Darth Bane.) | |
Senator Padmé Amidala | 24 | At the start of this character's turn, she can switch positions with an ally within 6 squares named Royal Handmaiden. | |
Dedra Meero, ISB Supervisor | 21 |
At the start of this character's turn, this character and allies whose names contain Stormtrooper within 3 squares may move up to 6 squares. Imperial trooper allies without a Force rating gain Rebel Hunter while within 6 squares of an ISB ally. |
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Hunter | 35 | Bad Batch allies get +10 Damage and gain Evade. | |
Depa Billaba, Jedi Master | 53 |
Bad Batch and Order 66 allies gain Synergy +4. If an ally named Caleb Dume, Jedi Padawan is in your squad with this character they do not violate the requirements of Allegiance or Call for Support from Bad Batch allies. |