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Legacy of the Bloo Side. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Yuuzhan Vong Paratrooper | 16 | Before setup, choose one Unique Yuuzhan Vong ally. During setup, place that ally adjacent to this character. | |
Xizor, Head of Black Sun | 55 |
Black Sun allies within 6 squares gain Extra Attack. Black Sun followers gain Accurate Shot. |
|
Black Sun Pirate Captain | 25 | Black Sun and Pirate allies within 6 squares gain Improved Spotter +10. | |
Dug Black Sun Vigo | 20 | Black Sun characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Ziro the Hutt | 27 | Black Sun commanders (including this character) and characters whose names contain Xizor also count as followers for purposes of commander effects from Black Sun allies. | |
Togorian Black Sun Vigo | 24 |
Black Sun commanders with Grenades 10 gain Grenades 30 and Grenade Launcher. Black Sun allies get +4 to save rolls against abilities whose names contain Grenades or Missiles. |
|
Jabba the Hutt | 50 | Bounty Hunter followers get +2 Attack. | |
Githany, Sith Lord | 27 | Brotherhood of Darkness allies gain Stable Footing. | |
Viqi Shesh | 29 |
Characters added to your squad via this character's Reinforcements ability gain Yuuzhan Vong Collaborator. Allies with Yuuzhan Vong Collaborator get +2 Attack. |
|
Moff Nyna Calixte | 18 | Characters in your squad (including this character) get +10 Damage against enemies with Stealth. Characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Emperor Palpatine | 40 | Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Emperor Palpatine on Throne | 33 | Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Atris | 41 | Characters in your squad named Echani Handmaiden get +4 Attack and +10 Damage. | |
General Weir | 28 | Characters in your squad named Storm Commando gain Shields 2 and Twin Attack. Characters in your squad whose name contains Speeder gain Twin Attack. | |
Mace Windu, Master of the Order | 140 | Characters in your squad with a Force rating (including this character) do not provoke attacks of opportunity. | |
Darth Sidious, Dark Lord of the Sith | 61 | Characters in your squad with a Force rating can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Yoda of Dagobah | 36 | Characters in your squad with a Force rating can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Clone Commander Cody | 20 | Characters in your squad with Order 66 gain Wall Climber. Characters in your squad with Order 66 and Sniper gain Accurate Shot. | |
Arfan Ramos | 30 | Characters in your squad with Stealth (including Arfan Ramos) and who have cover cannot be targeted by nonadjacent enemies. | |
Nom Anor | 34 | Characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Characters in your squad with Stealth gain Self-Destruct 20. | |
Exar Kun, Dark Force Spirit | 14 | Characters in your squad within 6 squares with a Force rating can spend this character's Force points. | |
Yoda, Force Spirit | 20 | Characters in your squad within 6 squares with a Force rating can spend Yoda, Force Spirit's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Yoda's. | |
Star Destroyer Officer | 12 | Characters named Imperial Navy Trooper within 6 squares gain Double Attack. | |
Kam Solusar | 47 |
Characters whose names contain Padawan may be in your squad regardless of faction. Adjacent allies whose names contain Padawan gain Trainee. |
|
Thrackan Sal-Solo | 14 | Characters whose names contain Peace Brigade within 6 squares get +2 Attack and +2 Defense. | |
Vongerella, Dark Jedi | 17 |
Characters with Dark Spirit or Eternal Sith Spirit are subject to this effect: At the end of this character’s turn, 1 ally within 6 squares whose name contains Spirit or Shaper may be placed in a square adjacent to any Unique living ally within its line of sight. |
|
Luke Skywalker, Rebel Hero | 43 |
Characters with Light Spirit are subject to these effects: At the start of the skirmish, after setup, you may add a character named Obi-Wan Kenobi, Jedi Spirit to your squad. Any "at the start of the skirmish" instances are immediately resolved. Once per round, after initiative is determined, you may place 1 ally with Light Spirit within line of sight in a square adjacent to this character. |
|
Tionne | 34 | Characters with Light Spirit or Dark Force Spirit are subject to this effect: Allies with Light Spirit or Dark Force Spirit get +2 Speed. | |
Formbi, Chiss Aristocra | 24 | Chiss allies within 6 squares gain Double Attack. | |
Head of State Jagged Fel | 25 | Chiss followers gain Careful Shot +4 and Deadeye. | |
Republic Commando Cov | 26 |
Commando allies gain Difficult Target +2. Once per round, after initiative is determined, 1 Clan Skirata ally can immediately move up to 4 squares. |
|
Gar Saxon | 40 |
Commando allies within 6 squares gain Mobile Attack, and ignore Stealth and Cloaked when targeting an enemy with a special ability that replaces attacks. Allies named Imperial Super Commando gain Missiles 20. |
|
General Crix Madine | 16 | Commandos in your squad gain Cunning Attack +20. | |
Rebel Commando Strike Leader | 18 | Commandos in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Commando followers with Grenades 10 instead gain Grenades 20. | |
Krynda Draay | 20 | Covenant allies in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Lucien Draay, Jedi Master | 57 | Covenant followers gain Speed 8. At the end of this character's turn, 1 Covenant follower within 6 squares may make an immediate attack. | |
Dred Priest | 17 | Death Watch allies gain Mobile Attack. | |
Tor Vizsla, Death Watch Founder | 38 | Death Watch allies gain Close-Quarters Fighting and Merciless 10. | |
Death Watch Armorer | 11 |
Death Watch allies without a Force Rating gain Beskar'gam. |
|
Bo-Katan Kryze, Death Watch Lieutenant | 38 | Death Watch followers gain Agile. | |
Pre Vizsla | 29 |
Death Watch followers gain Self Destruct 20. Once per turn, each follower within 6 squares may reroll 1 attack. If the result of the rerolled attack is a miss, the attacking character is defeated. |
|
Golden One | 5 |
Droid and Savage characters are subject to these effects: Your squad may only contain Ewok characters and characters whose names contain Chewbacca, Luke, Leia, Han, or R2-D2. Ewok allies gain Ambush. Non-Unique Ewok allies gain Stealth. |
|
Garm Bel Iblis, Ruthless Tactician | 42 | Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11. | |
Neimoidians at Central Control Computer | 34 |
Droid and Savage characters are subject to this effect: Non-Fringe followers within line of sight gain Twin Attack. |
|
Admiral Trench | 27 |
Droids (excluding Cyborgs) are subject to these effects: Separatist Droid followers within 6 squares gain Accurate Shot. Each Medium Separatist Droid ally can immediately move up to 2 squares when this character ends his turn within 6 squares of that character. |
|
Super Tactical Droid | 26 |
Droids are subject to these effects: Once per round, after initiative is determined, 1 Medium Droid follower within 6 squares can make 1 immediate attack. At the end of this character's turn, 1 non-Unique Large Droid follower within line of sight can make 1 immediate attack. |
|
General Grievous, Supreme Commander | 43 | Droids are subject to these effects: Non-Unique Droid followers within 6 squares get +4 Attack and gain Double Attack. | |
Darth Revan | 88 | Droids are subject to these effects: Non-Unique followers within 6 squares get +4 Attack. Once per round, after initiative is determined, 1 ally can immediately move up to its Speed before any other character activates. | |
Commando Droid Officer | 22 |
Droids are subject to these effects: Allies named Commando Droid get +2 Attack, +2 Defense, and +10 Damage. At the end of this characters turn, 1 follower named Commando Droid or Elite Commando Droid within 6 squares may make an immediate attack at +10 Damage. |
|
Passel Argente | 13 |
Droids are subject to these effects: Huge Separatist allies gain Huge Walker and Stable Footing. Whenever a Huge Separatist ally would be defeated, with a save of 11, it remains in play with 40 Hit Points instead. |