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Smells marginally better than the inside of a tauntaun. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
URoRRuR'R'R on Bantha | 37 | Allies whose names contain Tusken Raider gain Double Attack and Ambush. | |
Kas'im, Sith Blademaster | 37 | An ally within 6 squares whose name contains Darth Bane gains Soresu Style. | |
Cassus Fett | 37 | At the end of this character's turn, choose 1 non-Unique Mandalorian follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission. | |
Iden Versio, Inferno Squad Commando | 37 |
Followers whose names contain Commando within 6 squares gain Overload. Droid are subject to this effect: At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser. |
|
Wedge Antilles, Wraith Squadron Founder | 37 |
If every ally is a Pilot or Commando, this character gains the following commander effects: Pilot allies gain Greater Mobile Attack. Commando allies get +2 Attack. While they are within 3 squares of a Unique Wraith Squadron ally, Wraith Squadron characters in your squad (including this character) gain Cloaked. |
|
Mandalore the Lesser | 37 |
Mandalorian followers may be in this character’s squad regardless of faction. At the end of this character’s turn, designate 1 large or smaller Mandalorian ally within 6 squares. That ally gains Snare Rifle (A character hit by this character's attacks cannot move until the end of the round) until this character’s next activation. |
|
Grand Admiral Thrawn | 37 | Non-Unique followers within 6 squares get +3 Attack and +3 Defense. At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Han Solo, Honorable Scoundrel | 37 |
Savage characters are subject to this effect: A Medium ally who counts as Chewbacca loses Savage, and while wounded gains Disruptive. |
|
Ky Narec, Jedi Master | 37 | Unique Republic followers with a Force rating get +2 Attack and +2 Defense. | |
Raynar Thul (Unuthul) | 38 | Allied Killiks gain Recon and Relay Orders. | |
Supreme Leader Kylo Ren | 38 |
Allies whose names contain Knight of Ren also count as trooper followers for purposes of commander effects from First Order allies. Commander effects of First Order allies normally limited to 6 squares have unlimited range. |
|
Tor Vizsla, Death Watch Founder | 38 | Death Watch allies gain Close-Quarters Fighting and Merciless 10. | |
Bo-Katan Kryze, Death Watch Lieutenant | 38 | Death Watch followers gain Agile. | |
Revan, Supreme Commander | 38 | For the rest of the skirmish, allies with a Force rating gain Quick Strike. | |
Mandalore the Resurrector | 38 |
Mandalorian allies with Accurate Shot gain Advantageous Attack. Allies named Mandalorian Protector gain Twin Attack. |
|
Han Solo, Rebel General | 38 | Rebel characters in your squad (including this character) are not slowed by difficult terrain or low objects while moving. | |
Beast-Lord | 38 | Savage characters are subject to this effect: Whenever this character or an ally whose name contains Beast Rider begins its turn adjacent to an enemy with Savage, that enemy joins your squad until the end of the skirmish; save 6. | |
Merumeru | 38 | Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing. | |
General Rom Mohc | 39 | Droids are subject to this effect: Allies whose names contain Dark Trooper get +4 Attack and gain Advanced Shields 2. | |
HK-47, Assassin Droid | 39 | Droids are subject to this effect: Droid followers within 6 squares get +4 Defense. | |
Canderous Ordo, Mercenary Commander | 39 | At the start of the skirmish, choose 1 Unique ally without Melee Attack and without Twin Attack. That ally gains Master Shot and Single-Shot Blaster while within 6 squares of this character. | |
Gavar Khai | 39 | If all Unique allies have Lost Tribe, Unique allies gain Stifling Attack, and Lost Tribe allies within 6 squares gain Evade. | |
Darth Sidious, Sith Emperor | 39 |
If this character is in a Sith squad, at the start of the skirmish, after set-up, you can add up to 20 points of Sith characters to your squad. Unique Non-Fringe allies with a Force rating and a Lightsaber gain Devotion. |
|
Durge | 39 | Non-Unique followers who end their move within 6 squares gain Momentum. | |
Desann | 39 | Non-Unique allies with a Force rating start the skirmish with +1 Force (+2 Force if their name contains Reborn). | |
The Jedi Exile, Hero of Onderon | 39 | Once per turn, this character and allies within 6 squares may use their Lightsaber Defense Force power at no cost. This still counts towards the number of times they may use Force powers in a turn and a character may not use this power if they have no Force points remaining to spend. | |
Commander Luke Skywalker | 39 | Rebel trooper followers are considered to be within range of allies' commander effects. | |
Sith Eternal Emperor | 39 | This character's and allies' Force powers with a range listed increase the range by 2 squares | |
Carnor Jax | 40 | Allies whose names contain Shadow Stormtrooper gain Bodyguard. | |
Prince Xizor | 40 | Allies with Stealth gain Accurate Shot. Allies with Grenades 10 instead gain Grenades 20. | |
Emperor Palpatine | 40 | Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Vanguard | 40 |
Allied Old Republic soldiers and troopers are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Allied Old Republic soldiers and troopers within 6 squares gain Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares). |
|
Zaalbar, "Big Z" | 40 |
An ally whose name contains Mission Vao loses Melee Attack. Once per round, after initiative is determined, an ally whose name contains Mission Vao can make an immediate attack. |
|
Obi-Wan Kenobi, Honorary Mandalorian | 40 | At the end of this character’s turn, an ally whose name contains Duchess Satine may immediately move 6 squares. | |
Gar Saxon | 40 |
Commando allies within 6 squares gain Mobile Attack, and ignore Stealth and Cloaked when targeting an enemy with a special ability that replaces attacks. Allies named Imperial Super Commando gain Missiles 20. |
|
Plo Koon, Jedi Master | 40 | Each trooper follower within 6 squares can make 1 immediate attack when defeated. | |
Taron Malicos | 40 |
Non-Unique Nightbrother allies and large based non-Unique allies with Order 66 gain Double Attack and Greater Mobile Attack. |
|
Sarro Xaj | 40 | Unique Army of Light allies with a lightsaber gain Jar'kai Style. | |
Darth Baras | 40 |
Unique Sith allies with a lightsaber who have not spent Force Points on a named Force power this skirmish gain Aggressive Negotiations. Allies with Diplomat must end their moves adjacent to an enemy within 6 squares, if able. |
|
General Pryde | 40 |
Whenever a trooper ally within line of sight is defeated, after removing it from play you may place 1 adjacent First Order trooper or Sith trooper ally in the square the defeated ally formerly occupied. First Order trooper and Sith trooper allies gain Defense Beacon. |
|
Nomi Sunrider | 41 | Allies gain Mettle. | |
Captain Rex, 501st Commander | 41 | Allies with Order 66 that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns. | |
Atris | 41 | Characters in your squad named Echani Handmaiden get +4 Attack and +10 Damage. | |
Din Djarin | 41 |
Droids are subject to these effects: Your squad may include characters with Mando's Ally of any faction. If all Unique allies have Mando's Ally, Unique characters in you squad (including this character) get +4 Defense. |
|
Obi-Wan Kenobi, Jedi Master | 42 | Allies whose names contain Anakin within 6 squares get +4 Attack. | |
The Revanchist | 42 | Allies within 6 squares gain Ambush. | |
Plo Koon, Republic Hero | 42 | Allies whose names contain Wolf gain Rolling Fire. | |
Boba Fett, Daimyo of Tatooine | 42 |
An allied character named Fennec Shand gains Assassin. If this character has Weapons Expert, Fett's Gotra allies gain Weapons Expert. |
|
Tulak Hord, Lord of Hate | 42 |
At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish. Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect. |
|
Garm Bel Iblis, Ruthless Tactician | 42 | Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11. |