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Commander Effects

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Showing 551 - 600 of 690 Commander EffectsPrevious1...1011121314Next
* Commander Cost Commander Effect
Sith Darth Nihl 42 Details Each follower within 6 squares gains Flurry Attack.
Sith Dessel 42 Details Gloom Walkers gain Avoid Defeat and may reroll a save once per turn.
New Republic Leia Skywalker, Mal'ary'ush 42 Details Once per round, when this character takes damage, a Noghri ally may immediately move up to its speed and make an attack, if it can.

Noghri followers get +4 Attack and +10 Damage against living enemies.

Noghri allies gain Bodyguard while adjacent to this character or an ally whose name contains Solo or Skywalker.
Republic Clone Gunner Hawk on LAAT 42 Details When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.
Imperial Supreme Leader Snoke 42 Details While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage.
Separatists General Grievous, Supreme Commander 43 Details Droids are subject to these effects: Non-Unique Droid followers within 6 squares get +4 Attack and gain Double Attack.
Rebel Ahsoka Tano, Champion of the Rebellion 43 Details Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4.

Allies whose names contain Ezra or Kanan get +10 Damage.
Republic Rebel Cere Junda 43 Details An ally whose name contains Cal Kestis gains Parry.
Rebel Luke Skywalker, Rebel Hero 43 Details Characters with Light Spirit are subject to these effects:
At the start of the skirmish, after setup, you may add a character named Obi-Wan Kenobi, Jedi Spirit to your squad. Any "at the start of the skirmish" instances are immediately resolved.

Once per round, after initiative is determined, you may place 1 ally with Light Spirit within line of sight in a square adjacent to this character.
Separatists Cad Bane, Bounty Hunter 43 Details Droids are subject to this effect: Allies with Bounty Hunter who start their move within 6 squares of this character gain Charging Fire +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage).
Republic Jedi Master Jorus C'baoth 43 Details Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares.
Imperial Roan Fel, The True Emperor 43 Details Imperial Knight allies within 6 squares get +4 Attack and +10 Damage.
Separatists General Grievous 44 Details Droids are subject to this effect: Non-Unique Droid followers within 6 squares gain Double Attack.
Rebel Republic Master Yoda 44 Details At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can.
Allies with a lightsaber gain Lightsaber Defense.
Old Republic Lord Hoth 44 Details At the end of this character's turn, 1 follower within 6 squares can immediately move 2 squares.
Yuuzhan Vong Commander Sha'kel 44 Details At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.)
Republic Yaddle, Jedi Master 44 Details For the rest of the skirmish, Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack gain Shien Style, Force Renewal 1, Lightsaber Assault, and Master Speed.
Old Republic Meetra Surik, Republic General 44 Details Once per turn, at the start or end of this character's turn, you may place 1 ally within this character's line of sight in a square adjacent to this character.
Rebel New Republic Chief of State Mon Mothma 44 Details Whenever a Unique enemy is defeated, New Republic and Rebel followers get +1 Attack and +1 Defense. (These bonuses stack.)
Sith Mandalorians Darth Maul, Death Watch Overlord 45 Details A character whose name contains Savage Opress may be in your squad regardless of faction.

Death Watch followers within 6 squares get +4 Attack and +10 Damage.
Sith Darth Desolous 45 Details Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist.
Republic Shaak Ti, Jedi Survivor 45 Details Allies with Swarm +2 gain Momentum and Stealth.

Once during this character's turn: 1 adjacent ally with Swarm +2 may move up to its speed.
New Republic Luke Skywalker, Rescuer 45 Details At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character.
Separatists General Grievous, Separatist Hero 45 Details Droids are subject to this effect:
Allies whose names contain Battle Droid get +4 Attack and +10 Damage while within 6 squares of an ally with a different name which also contains Battle Droid.
New Republic Rebel Garm Bel Iblis 45 Details Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks.
New Republic Colonel Jacen Solo 45 Details Galactic Alliance allies gain Satchel Charge.
Rebel Son of Skywalker 45 Details If your squad contains only Unique Rebel characters, players cannot alter the number of activations per phase.
Imperial Second Sister (Trilla Suduri) 45 Details Inquisitor characters in your squad (including this character) get +2 Attack and +2 Defense while within 6 squares of an allied Inquisitor.
Old Republic Valenthyne Farfalla 45 Details Old Republic characters added to your squad via Reinforcements or Reserves get 1 Force point and gain Army of Light for the rest of the skirmish.
New Republic Kyle Katarn, Combat Instructor 46 Details Allies within 6 squares gain Lightsaber Duelist.
Sith Sarasu Taalon 46 Details At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares.

Lost Tribe allies get +3 Defense.

Adjacent Lost Tribe allies gain Shrouded.
Imperial Darth Vader, Sith Apprentice 46 Details Non-Unique 501st allies within 6 squares gain Cunning Attack.
Republic Shaak Ti, Republic Hero 46 Details While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn.
Republic General Skywalker 47 Details Followers who end their move within 6 squares of this character gain Momentum.
New Republic Kam Solusar 47 Details Characters whose names contain Padawan may be in your squad regardless of faction.

Adjacent allies whose names contain Padawan gain Trainee.
Imperial Moff Gideon 47 Details Droids are subject to these effects:

Non-Unique allies lose Twin Attack.

Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye.

At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started.
Mandalorians Te Ani'la Mand'alor 47 Details Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn.

At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn.
Yuuzhan Vong Supreme Overlord Yo'gand 47 Details Unique Yuuzhan Vong allies without Twin Attack gain Quick Strike.

Unique Yuuzhan Vong allies with a higher cost gain Disciplined Warrior.
New Republic Luke Skywalker, Galactic Hero 48 Details Allies with a Force rating gain Greater Mobile Attack.
Fringe IG-88A 48 Details Droids are subject to this effect: Allies whose names contain IG-88 within 6 squares gain Twin Attack.
Republic Cin Drallig, Jedi Battlemaster 48 Details Followers with a Force rating and a lightsaber gain Greater Mobile Attack.
Rebel Han Solo, Captain of the Millennium Falcon 48 Details Initiative cannot be modified with Special Abilities or Force Powers.

If your squad contains only Unique Rebel characters, you may roll twice for initiative.

An ally whose name contains Chewbacca within 6 squares gets +4 Attack and gains Double Attack.
Fringe Nym 48 Details Non-Unique followers with Mercenary within 6 squares gain Double Attack.
New Republic Kyp Durron, Jedi Master 48 Details Pilot allies get +3 Attack and -3 Defense.
Sith Darth Malak, Sith Lord 48 Details Sith allies with a Force Rating are considered to be within range of allied commander effects.

Allies who count as Bandon, Bastila, or Revan gain Ambush and Determined.
Old Republic Nomi Sunrider, Legacy of the Light Side 48 Details This character and adjacent allies are considered within range of allied commander effects.
Old Republic The Jedi Exile 49 Details Allies within 6 squares gain Extra Attack.
Sith Darth Malak, Dark Lord of the Sith 49 Details Followers get +4 Attack.
Rebel General Solo 49 Details Unique allies within 6 squares gain Long Shot 10.
Mandalorians Mandalore on Basilisk War Droid 49 Details Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies.
Showing 551 - 600 of 690 Commander EffectsPrevious1...1011121314Next


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