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Is a pathway to many abilities some consider to be unnatural. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Darth Bandon | 27 | Allies within 6 squares get +10 Damage against adjacent enemies. | |
Freedon Nadd | 55 | Allies without a Force rating within 6 squares gain +4 Attack. | |
Exar Kun, Dark Force Spirit | 14 | Characters in your squad within 6 squares with a Force rating can spend this character's Force points. | |
Darth Revan | 88 | Droids are subject to these effects: Non-Unique followers within 6 squares get +4 Attack. Once per round, after initiative is determined, 1 ally can immediately move up to its Speed before any other character activates. | |
Darth Malak, Dark Lord of the Sith | 49 | Followers get +4 Attack. | |
Darth Malak | 52 | Followers who combine fire grant +6 Attack instead of +4. | |
Darth Krayt | 76 | Followers within 6 squares gain Extra Attack. | |
Lost Tribe Isolationist | 30 |
Lost Tribe allies get +4 Attack and gain Stealth. Keshiri allies gain Satchel Charge. |
|
Sith Wrangler | 13 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Exar Kun | 84 | Savage characters are subject to this effect: Followers with Savage gain Jedi Hunter and Momentum. | |
Darth Maul, Death Watch Overlord | 45 |
A character whose name contains Savage Opress may be in your squad regardless of faction. Death Watch followers within 6 squares get +4 Attack and +10 Damage. |
|
Sith Eternal Sergeant | 28 | Allies named Sith Eternal Trooper within 6 squares of an ally named Sith Eternal Lance Corporal gain Double Attack. | |
Darth Desolous | 45 | Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist. | |
Krath Death Witch | 12 | Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares. | |
Darth Bane, Sith Master | 50 | An ally who counts as Zannah gains Intuition. | |
Kas'im, Sith Blademaster | 37 | An ally within 6 squares whose name contains Darth Bane gains Soresu Style. | |
Darth Sidious, Sith Master | 57 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Darth Revan, Sith Lord | 62 | At the end of this character's turn, he may exchange positions with another ally of the same base size within 6 squares. | |
Marka Ragnos | 76 | At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase. | |
Sith Blademaster | 30 | At the end of this character's turn, 1 adjacent non-Unique Sith ally with a Force rating can make an immediate attack at +10 Damage. | |
Sarasu Taalon | 46 |
At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares. Lost Tribe allies get +3 Defense. Adjacent Lost Tribe allies gain Shrouded. |
|
Queen Amanoa | 20 | At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.) | |
Darth Bane in Orbalisk Armor | 142 | At the start of the skirmish, if your squad contains only one other character with a Force rating, that ally gains Sith Rage 2 and can spend Force points from Darth Bane in Orbalisk Armor. (That character still can't spend Force points more than once per turn and can't combine it's own Force points with those from Darth Bane.) | |
Tulak Hord, Lord of Hate | 42 |
At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish. Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect. |
|
Githany, Sith Lord | 27 | Brotherhood of Darkness allies gain Stable Footing. | |
Darth Malgus, The False Emperor | 72 | Droids are subject to this effect: At the start of this character's turn, you may choose an ally within line of sight. Remove the chosen ally from the battle grid, it is defeated. You may then place a target enemy character of equal or lower point cost and the same base size in the defeated character's square. | |
Undercover Spy | 15 | During setup, choose an ally whose name contains Spy or Operative. That ally gains Deceptive and is subject to this effect even if this character is in a different squad. | |
Darth Nihl | 42 | Each follower within 6 squares gains Flurry Attack. | |
Darth Plagueis, The Wise | 60 | Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round. | |
Darth Caedus, Sith Lord | 54 | Followers whose names contain Galactic Alliance within 6 squares get +3 Attack and +3 Defense. | |
Darth Wyyrlok, Emperor's Ward | 33 |
For the rest of the skirmish, an ally named Darth Krayt gains Presumed Dead. For the rest of the skirmish, Unique One Sith allies gain Consolidate Force and Controls Shatter 2. |
|
Dessel | 42 | Gloom Walkers gain Avoid Defeat and may reroll a save once per turn. | |
Gavar Khai | 39 | If all Unique allies have Lost Tribe, Unique allies gain Stifling Attack, and Lost Tribe allies within 6 squares gain Evade. | |
Darth Sidious, Sith Emperor | 39 |
If this character is in a Sith squad, at the start of the skirmish, after set-up, you can add up to 20 points of Sith characters to your squad. Unique Non-Fringe allies with a Force rating and a Lightsaber gain Devotion. |
|
Welk, Night Herald | 34 | Killik followers within 6 squares get +2 Attack and +2 Defense. | |
Prophet of the Dark Side | 24 | Non-Fringe non-Unique Medium allies with a Force rating gain Charging Assault +10. | |
Elite Sith Acolyte | 30 | Non-Unique Separatist or Sith allies whose names contain Acolyte and without Twin Attack gain Triple Attack and Reckless Assault. | |
Lord Vitiate, Sith Emperor | 61 | Non-Unique Sith followers gain Opportunist while within 6 squares of a Unique Sith ally with a lightsaber. | |
Naga Sadow, Sith Lord | 58 |
Savage characters are subject to these effects: Allies whose names contain Massassi or Sith Meditation Sphere gain Charging Assault and Stealth. Sith characters in your squad with Melee Attack and Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. |
|
Exar Kun, Dark Lord of the Sith | 153 |
Savage characters are subject to these effects: Allies with Savage gain Momentum and Stealth. Allies with Savage who start their turn within 6 squares gain Charging Assault +10. |
|
Ludo Kressh | 34 | Savage characters are subject to this effect: Followers with Savage gain Rolling Cleave. | |
Ajunta Pall | 66 |
Savage characters are subject to this effect: Allies with Savage get +4 Attack. Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character. |
|
Maul and Savage, Master and Apprentice | 100 |
Shadow Collective allies get +4 Attack and +10 Damage. Whenever a Shadow Collective ally ends its move within 6 squares, this character may immediately move up to 2 squares. |
|
Sith Trooper Captain | 20 | Sith trooper allies gain Double Attack. | |
Darth Malak, Sith Lord | 48 |
Sith allies with a Force Rating are considered to be within range of allied commander effects. Allies who count as Bandon, Bastila, or Revan gain Ambush and Determined. |
|
Darth Wyyrlok III | 20 | Sith followers without Affinity gain Backlash (This character can move and then make all its attacks against 1 enemy who has already activated this round). | |
Lord Kaan | 36 | Sith trooper followers gain Synergy +2 (+2 Attack and +2 Defense while an allied character with a Force rating is within 6 squares). | |
Sith Eternal Emperor | 39 | This character's and allies' Force powers with a range listed increase the range by 2 squares | |
Sith General | 19 | Trooper followers within 6 squares ignore cover when choosing targets with a Force rating. | |
Darth Baras | 40 |
Unique Sith allies with a lightsaber who have not spent Force Points on a named Force power this skirmish gain Aggressive Negotiations. Allies with Diplomat must end their moves adjacent to an enemy within 6 squares, if able. |