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More addictive than death sticks. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Princess Leia, Senator | 13 | Each follower that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. | |
Prophet of the Dark Side | 24 | Non-Fringe non-Unique Medium allies with a Force rating gain Charging Assault +10. | |
Prowl | 18 |
An ally named Finn Galfridian gains Deadeye. At the end of this character’s turn, an ally whose name contains Finn Galfridian within line of sight may move up to 6 squares. |
|
Queen Allana Solo | 27 | Immediately before the first initiative roll of the skirmish, you may add a character that costs 5 or less to your squad for each character that was added to your opponent's squad, or that replaced a character in your opponent's squad. | |
Queen Amanoa | 20 | At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.) | |
Queen Amidala | 16 | Non-Unique Republic followers gain Mobile Attack. | |
Queen Mother Tenel Ka | 33 | Non-Unique followers within 6 squares gain Deadeye. | |
Queen Padmé Amidala | 20 | Non-Unique Republic followers whose names contain Handmaiden or Naboo gain Wall Climber. | |
Qui-Gon Jinn, Follower of the Living Force | 56 | Followers with a Force rating and a lightsaber gain Force Renewal 1 and Lightsaber Defense. | |
Qui-Gon Jinn, Force Spirit | 16 | Whenever a Unique follower with a Force rating is defeated by an enemy, a Unique follower with a Force rating within 6 squares get the defeated character's remaining Force points. | |
Qui-Gon Jinn, Jedi Trainer | 24 | Allied characters with a Force rating and with a printed Attack rating of 10 or less get +4 Attack. | |
Rally Master | 20 | Mandalorian allies within 6 squares gain Rally +2. | |
Raskta Fenni, Echani Duelist | 27 | Followers whose names contain Echani within 6 squares gain Melee Duelist. | |
Raskta Lsu | 60 | Unique Old Republic allies with a lightsaber gain Greater Mobile Attack. | |
Raynar Thul (Unuthul) | 38 | Allied Killiks gain Recon and Relay Orders. | |
Rebel Captain | 21 | Rebel trooper followers within 6 squares gain Twin Attack. | |
Rebel Commander | 19 | Rebel trooper followers gain Squad Firepower and Survival Expert +2. | |
Rebel Commando Strike Leader | 18 | Commandos in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Commando followers with Grenades 10 instead gain Grenades 20. | |
Rebel Leader | 18 | Followers within 6 squares who combine fire grant +6 Attack instead of +4. Rebel allies gain Spotter +20. | |
Rebel Officer | 13 | Non-Unique followers within 6 squares get +2 Attack. | |
Rebel Officer with Atgar P-Tower | 16 | Non-Unique trooper and non-Unique Rebel allies within 6 squares gain Long-Range Vision. | |
Rebel Targeting Computer Technician | 14 | Large and larger Rebel allies gain Stay on Target. | |
Red Hand Syndicate Boss | 31 | Followers with Independent Outfit gain Political Operative and Assassin. | |
Republic Commando - Boss | 19 | At the end of this character's turn, 1 follower within 6 squares whose name contains Republic Commando can make an immediate attack. | |
Republic Commando Cov | 26 |
Commando allies gain Difficult Target +2. Once per round, after initiative is determined, 1 Clan Skirata ally can immediately move up to 4 squares. |
|
Republic Commando Niner | 26 | Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Characters in your squad (including this character) whose names contain ARC Trooper or Republic Commando gain Squad Firepower. | |
Republic Commando Training Sergeant | 30 | Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30. | |
Resistance Captain | 19 |
Resistance pilot followers gain Evade. Unique pilot followers gain Outmaneuver. |
|
Resistance Officer | 17 | Non-Unique Resistance followers within 6 squares gain Double Attack. | |
Revan, Redeemed | 161 |
At the start of the skirmish, choose a Unique allied character. That character may use this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Revan, Redeemed's.) Allies with a Force rating gain Jedi Mind Trick 2. |
|
Revan, Returned | 100 | Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction). | |
Revan, Supreme Commander | 38 | For the rest of the skirmish, allies with a Force rating gain Quick Strike. | |
Revan, The Prodigal Knight | 56 |
Droids are subject to this effect: Ebon Hawk allies are considered Old Republic, get +4 Attack and +4 Defense, and gain Force Renewal 1. Allies whose names contain Bastila Shan, Jolee Bindo or Juhani gain Force Attuned, Lightsaber Throw 2 and Master of the Force 2. |
|
Revanchist Jedi Corporal | 23 | Unique Jedi Crusader allies gain Coordinated Movement. | |
Rianna Saren and Z-58-O "Zeeo" | 78 | Unique characters in your squad (including this character) get +6 Defense against enemies with Suppressive Fire. | |
Ric Olie with R2-A6 | 26 |
Republic pilot allies within 6 squares gain Greater Mobile Attack. You can choose to activate only 1 character in the phase that this character activates. |
|
Roan Fel, The True Emperor | 43 | Imperial Knight allies within 6 squares get +4 Attack and +10 Damage. | |
Rodian Black Sun Vigo | 24 | Each follower within 6 squares who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Rodian Hunt Master | 22 | Non-Unique followers within 6 squares gain Deadeye. | |
Rogue One Corporal | 21 |
Rogue One characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Rogue One allies gain Weapons Expert. |
|
Sabé | 12 | If this character is at full Hit Points, non-Unique Republic allies gain Mobile Attack. | |
Sabine Wren, Rebel Freedom Fighter | 34 |
Your squad may include a character whose name contains Ezra Bridger of any faction. Mandalorian followers gain Flight. |
|
San Hill | 10 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
San Hill, Chairman | 14 |
At the start of the skirmish, choose an ally who counts as Grievous. The chosen ally gains Presumed Dead. If your squad contains only Separatist characters, at the end of this character's turn, a Separatist ally with Melee Attack within 6 squares may move up to 12 squares without provoking attacks of opportunity. |
|
Sandtrooper Officer | 20 | Followers whose names contain Sandtrooper gain Deadeye and Squad Assault. | |
Sarasu Taalon | 46 |
At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares. Lost Tribe allies get +3 Defense. Adjacent Lost Tribe allies gain Shrouded. |
|
Sarro Xaj | 40 | Unique Army of Light allies with a lightsaber gain Jar'kai Style. | |
Saurin GenoHaradan Liaison | 19 |
Allies named GenoHaradan Assassin gain Twin Attack when attacking adjacent enemies. At the end of this character's turn, 1 adjacent GenoHaradan follower may move up to 8 squares if it begins and ends that move on low objects. |
|
Saw Gerrera | 24 | Ghost Crew allies within 6 squares gain Stable Footing. | |
Saw Gerrera, Rebel Extremist | 35 |
Partisan allies gain Exclusive Loyalty. Unique Partisan allies gain Heroic and Ruthless. |