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Commander Effects

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* Commander Cost Commander Effect
Republic Clone Commander Bacara 23 Details Troopers in your squad with Order 66 get +10 Damage against adjacent enemies. Characters in your squad named Elite Clone Trooper gain Stealth. Characters in your squad with Order 66 and Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies.
Republic Clone Commander Cody 20 Details Characters in your squad with Order 66 gain Wall Climber. Characters in your squad with Order 66 and Sniper gain Accurate Shot.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
Republic Imperial Clone Commando Instructor 25 Details 501st trooper allies gain Squad Cover.
Republic Clone Gunner Hawk on LAAT 42 Details When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.
Republic Clone Lieutenant Jesse 27 Details Allied 501st troopers gain Squad Maneuver.
Republic Clone Trooper Commander 13 Details Trooper followers within 6 squares get +3 Attack if they do not move this turn.
Republic Clone Trooper Lieutenant 20 Details Republic allies whose names contain Clone gain Identical Forces and Phase II Armor.
Republic Clone Trooper Sergeant 10 Details Trooper followers within 6 squares score critical hits on attack rolls of natural 19 or 20.
Fringe Cobb Vanth 27 Details Tusken Raider allies within 6 squares gain Draw Fire.
Imperial Colonel Dyer 22 Details Once per turn, if 2 or more allies combine fire on the same attack and the attack hits, the target is considered activated this round; save 11.
New Republic Colonel Jacen Solo 45 Details Galactic Alliance allies gain Satchel Charge.
Republic Commander Ahsoka 24 Details Followers within 6 squares gain Rolling Cleave.
Republic Commander Bly 30 Details Followers named Star Corps Trooper gain Squad Member.
Republic Commander Cody 23 Details Followers with Order 66 within 6 squares gain Deadly Attack and Flurry Attack.
Republic Commander Cody, CC-2224 36 Details Trooper allies with Order 66 get +3 Defense.

Followers with Order 66 within 6 squares who do not move on their turn gain Extra Attack.
Republic Commander Fox 31 Details Followers whose names contain Coruscant Guard gain Draw Fire.
Republic Commander Gree 20 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Followers within 6 squares gain Squad Assault.
Rebel Commander Gregor, Veteran 35 Details If all Unique allies have Ghost Crew, Unique characters in your squad without a Force Rating and who cost less than this character gain Double Attack, Evade and Greater Mobile Attack.
Rebel Commander Jun Sato, Phoenix Squadron Leader 18 Details Ghost Crew or Phoenix Squadron allies that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns.
Rebel Commander Luke Skywalker 39 Details Rebel trooper followers are considered to be within range of allies' commander effects.
Imperial Commander Pyre 22 Details Pirate allies gain First Order.

Unique Pirate allies gain Double Agent.
Republic Commander Rex and Ahsoka Tano 70 Details 501st allies gain Commander Hunter and Greater Mobile Attack.

An ally whose name contains Anakin Skywalker, Jedi gains Force Renewal 1, Acrobatic and Shien Style.
Yuuzhan Vong Commander Sha'kel 44 Details At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.)
Yuuzhan Vong Commander Tsalok 35 Details Savage characters are subject to this effect: Allies named Chazrach get +2 Attack and gain Merciless +10.
Separatists Commando Droid Captain 24 Details Droids are subject to this effect: Droid followers within 6 squares gain Double Attack.
Separatists Commando Droid Officer 22 Details Droids are subject to these effects:

Allies named Commando Droid get +2 Attack, +2 Defense, and +10 Damage.

At the end of this characters turn, 1 follower named Commando Droid or Elite Commando Droid within 6 squares may make an immediate attack at +10 Damage.
Old Republic Corellian Jedi Lord 36 Details Whenever a Green Jedi ally without cover takes damage from a nonadjacent attack, it reduces the damage dealt by half (rounded down). Resolve this effect after all Bodyguard decisions have been made.
New Republic Corellian Security Officer 22 Details Non-Unique allies within 6 squares gain It's a Trap! and Deceptive.
Imperial Count Denetrius Vidian 49 Details Allies' commander effects with a range listed have unlimited range.
Separatists Count Dooku, Separatist Leader 57 Details If this character would take damage from an attack, an adjacent follower can take the damage instead. Whenever an enemy within 6 squares damages this character, one adjacent follower with line of sight to that enemy may make 1 immediate attack against that character. This attack does not use the targeting rules.
Old Republic Covenant Consular 17 Details Once per round, after initiative is determined, 1 Covenant follower within 6 squares can immediately move up to its Speed before any other character activates.
Fringe Crimson Nova Guild Leader 30 Details Non-Unique followers within 6 squares with Bounty Hunter gain Jedi Hunter.
Rebel Crix Madine, SpecForce Commander 23 Details After setup, SpecForce allies can immediately move up to their speed. SpecForce allies gain Opportunist.
Old Republic Crusader General 24 Details Old Republic allies with a Force rating, a lightsaber, and a printed Attack rating of 10 or less get +4 Attack.
Yuuzhan Vong Czulkang Lah 137 Details Yuuzhan Vong allies who start their move within 6 squares gain Charging Assault +10. Allies whose names contain Lah get +4 Attack and +10 Damage.
Imperial Daric LaRone 28 Details Allies with Independent Outfit get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares.
Separatists Sith Dark Acolyte Master 33 Details Savage characters are subject to this effect:
Non-Unique Medium Separatist and Sith allies with Melee Attack and a Force rating gain Indiscriminate Rage and Absorb Life Energy.
Sith Darth Bandon 27 Details Allies within 6 squares get +10 Damage against adjacent enemies.
Sith Darth Bane in Orbalisk Armor 142 Details At the start of the skirmish, if your squad contains only one other character with a Force rating, that ally gains Sith Rage 2 and can spend Force points from Darth Bane in Orbalisk Armor. (That character still can't spend Force points more than once per turn and can't combine it's own Force points with those from Darth Bane.)
Sith Darth Bane, Sith Master 50 Details An ally who counts as Zannah gains Intuition.
Sith Darth Baras 40 Details Unique Sith allies with a lightsaber who have not spent Force Points on a named Force power this skirmish gain Aggressive Negotiations.

Allies with Diplomat must end their moves adjacent to an enemy within 6 squares, if able.
Sith Darth Caedus, Sith Lord 54 Details Followers whose names contain Galactic Alliance within 6 squares get +3 Attack and +3 Defense.
Sith Darth Desolous 45 Details Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist.
Sith Darth Krayt 76 Details Followers within 6 squares gain Extra Attack.
Sith Darth Malak 52 Details Followers who combine fire grant +6 Attack instead of +4.
Sith Darth Malak, Dark Lord of the Sith 49 Details Followers get +4 Attack.
Sith Darth Malak, Sith Lord 48 Details Sith allies with a Force Rating are considered to be within range of allied commander effects.

Allies who count as Bandon, Bastila, or Revan gain Ambush and Determined.
Sith Darth Malgus, The False Emperor 72 Details Droids are subject to this effect: At the start of this character's turn, you may choose an ally within line of sight. Remove the chosen ally from the battle grid, it is defeated. You may then place a target enemy character of equal or lower point cost and the same base size in the defeated character's square.
Showing 101 - 150 of 690 Commander EffectsPrevious12345...14Next


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