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Does NOT have a Holiday Special. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Darth Maul, Death Watch Overlord | 45 |
A character whose name contains Savage Opress may be in your squad regardless of faction. Death Watch followers within 6 squares get +4 Attack and +10 Damage. |
|
Darth Nihl | 42 | Each follower within 6 squares gains Flurry Attack. | |
Darth Plagueis, The Wise | 60 | Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round. | |
Darth Revan | 88 | Droids are subject to these effects: Non-Unique followers within 6 squares get +4 Attack. Once per round, after initiative is determined, 1 ally can immediately move up to its Speed before any other character activates. | |
Darth Revan, Sith Lord | 62 | At the end of this character's turn, he may exchange positions with another ally of the same base size within 6 squares. | |
Darth Sidious | 36 | Each non-Unique follower within 6 squares who scores a critical hit may make an immediate extra attack. | |
Darth Sidious Hologram | 11 | Allied characters within 6 squares gain Force Renewal 1. | |
Darth Sidious, Dark Lord of the Sith | 61 | Characters in your squad with a Force rating can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Darth Sidious, Sith Emperor | 39 |
If this character is in a Sith squad, at the start of the skirmish, after set-up, you can add up to 20 points of Sith characters to your squad. Unique Non-Fringe allies with a Force rating and a Lightsaber gain Devotion. |
|
Darth Sidious, Sith Master | 57 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Darth Sidious, Sith Mastermind | 100 | You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.) | |
Darth Sidious, Supreme Chancellor | 69 | Allies with a Force rating gain Force Renewal 1. | |
Darth Tyranus, Dark Lord of the Sith | 57 |
Allies with a Force rating gain Guile. Non-Unique allies with a Force rating gain Ambush. |
|
Darth Vader, Agent of Evil | 65 | Followers within 6 squares whose names contain Sandtrooper, Snowtrooper, or Stormtrooper gain Careful Shot +6 and Double Attack. | |
Darth Vader, Champion of the Sith | 50 | Once per turn, each follower within 6 squares may reroll 1 attack at +4 Attack and +10 Damage. If the result of the rerolled attack is a miss, the attacking character is defeated. | |
Darth Vader, Dark Jedi | 55 | Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.) | |
Darth Vader, Imperial Commander | 53 | Trooper followers get +6 Defense. | |
Darth Vader, Legacy of the Force | 71 | Allies within 6 squares gain Extra Attack. | |
Darth Vader, Legend of the Dark Side | 152 | Once per round, after initiative is determined, you may remove one Unique allied commander to grant all other non-Unique allies +10 Damage for the rest of the round. | |
Darth Vader, Sith Apprentice | 46 | Non-Unique 501st allies within 6 squares gain Cunning Attack. | |
Darth Vader, The Dark Lord | 100 | At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible. | |
Darth Vader, The Emperor's Fist | 35 |
During setup, choose an ability on an allied Inquisitor. Allied Inquisitors and this character gain the chosen ability for the rest of the skirmish. Bounty Hunter, Jedi Hunter, and Rebel Hunter allies gain Coordinated Movement. |
|
Darth Wyyrlok III | 20 | Sith followers without Affinity gain Backlash (This character can move and then make all its attacks against 1 enemy who has already activated this round). | |
Darth Wyyrlok, Emperor's Ward | 33 |
For the rest of the skirmish, an ally named Darth Krayt gains Presumed Dead. For the rest of the skirmish, Unique One Sith allies gain Consolidate Force and Controls Shatter 2. |
|
Dathomiri Clan Mother | 20 | Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Daultay Dofine | 15 | At the start of the skirmish, after setup, you may replace this character with a Separatist character of equal or lesser value, or a character named Darth Sidious Hologram regardless of faction. | |
Death Squad Commander | 22 | Allies whose names contain Death Star gain Scatter. | |
Death Watch Armorer | 11 |
Death Watch allies without a Force Rating gain Beskar'gam. |
|
Death Watch Overlord | 29 | Each Mandalorian follower who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Death Watch Strike Leader | 20 | While your squad contains only Death Watch characters, allies gain Twin Attack. | |
Dedra Meero, ISB Supervisor | 21 |
At the start of this character's turn, this character and allies whose names contain Stormtrooper within 3 squares may move up to 6 squares. Imperial trooper allies without a Force rating gain Rebel Hunter while within 6 squares of an ISB ally. |
|
Depa Billaba, Jedi Master | 53 |
Bad Batch and Order 66 allies gain Synergy +4. If an ally named Caleb Dume, Jedi Padawan is in your squad with this character they do not violate the requirements of Allegiance or Call for Support from Bad Batch allies. |
|
Desann | 39 | Non-Unique allies with a Force rating start the skirmish with +1 Force (+2 Force if their name contains Reborn). | |
Dessel | 42 | Gloom Walkers gain Avoid Defeat and may reroll a save once per turn. | |
Dexter Jettster | 12 | An ally whose name contains Obi-Wan gains Saber Dart. | |
Din Djarin | 41 |
Droids are subject to these effects: Your squad may include characters with Mando's Ally of any faction. If all Unique allies have Mando's Ally, Unique characters in you squad (including this character) get +4 Defense. |
|
Director Orson Krennic | 27 |
At the end of this character's turn, 1 Death Trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. Imperial allies whose names contain Death gain Stormtrooper (Counts as a character named Stormtrooper). Attacks with lightsabers ignore this effect: If an Imperial ally would take exactly 20 damage from Unit Bodyguard, it takes 10 damage instead; If it would take more than 20 damage from Unit Bodyguard, it takes 20 damage instead. |
|
Domain Lah Subaltern | 17 |
Allies whose names contain Warrior get +3 Attack. Allies whose names contain Lah gain Rolling Cleave. |
|
Domain Shai Subaltern | 29 | Yuuzhan Vong followers gain Charging Fire. Non-Unique Yuuzhan Vong followers whose names contain Warrior gain Double Attack. | |
Dooje Brolo | 9 | During setup, choose a Unique Yuuzhan Vong ally. That ally gains Amphistaff for the rest of the skirmish. | |
Dooku | 100 | Once per turn, each follower within 6 squares may reroll a missed attack at +4 Attack and +10 Damage. If the result is still a miss, that character is defeated. | |
Dovin Basal Keeper | 22 | Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6. | |
Dr. Nuvo Vindi | 12 | Allies gain Breath Mask. | |
Drash | 23 | Allies with Mod Enhancement gain Evade. | |
Dred Priest | 17 | Death Watch allies gain Mobile Attack. | |
Dryden Vos, Crimson Dawn Leader | 25 |
Allies with Mercenary gain Crimson Dawn. Crimson Dawn allies within 6 squares gain Defensive Stance +2 and Extra Attack |
|
Duchess Satine Kryze | 22 | An ally whose name contains Obi-Wan gains Bodyguard. | |
Dug Black Sun Vigo | 20 | Black Sun characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Durge | 39 | Non-Unique followers who end their move within 6 squares gain Momentum. | |
Durge on Speeder | 56 | Droids are subject to this effect: Non-Unique Separatist allies gain Close-Quarters Fighting. |