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It's too late. You should have paid it when you had the chance.

Hit Points: 60
Defense: 16
Attack: 10
Damage: 20
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: ShaakTi
Created: 6/6/2012
Updated: 8/31/2016

Special Abilities

  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Affinity (May be in a New Republic or Old Republic squad)
  • Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
  • Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
  • Niman Style (+2 Attack and +2 Defense while this character has more than half Hit Points remaining)
  • Shii-Cho Style (+4 Attack and +4 Defense when 3 or more enemies are within 6 squares)
  • Soresu Style Mastery (When hit by an attack, this character takes no damage with a save of 11)
  • Vaapad-Style Fighting (Scores a critical hit on an attack roll of natural 18, 19, or 20)

Force Powers

Commander Effect

At the start of the skirmish select one allied character with a Force Rating and without the Force Renewal Special Ability. Choose one special ability, that this charcter has. The selected ally get the choosen ability until the end of the skirmish.

The sword instructors teached even the greatest Jedi knights to Lightsaber techniques.

Average Rating: 9.00 (1)
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