Special Abilities
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Unique
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Damage Reduction 20 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
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Droid (Immune to critical hits; not subject to commander effects)
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Medium Blasters (1 activation: Make 2 attacks. Attack +10, Damage 20)
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Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
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Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks)
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Rapport (AAT -10) (Characters whose name contain AAT cost 10 less when in a squad with this character)
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Rigid (Can't squeeze)
Commander Effect
Droids are subject to these effects: Non-unique droid followers gain Spotter +10 and Synchronized Fire (Droids)
"Open fire."
―OOM-9 commanding the Battle of Grassy Plains
2/26/2019 3:02:24 PM