Special Abilities
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Cloning (If you roll a 3,6,9,12,or 15,for initiative add 6 clone cadets to your squad before the first activation of the round adjacent to this character.)
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Fragile 40 (This character's cloning special ability is negated as long as it's Hit Points total is 40 or less.)
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Delicate Machinery (Characters base damage is doubled when attacking this character. This bonus does not apply to critical hits.)
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Machinery (Industrial Repair removes damage from this character)
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Non-militant Equipment (Cannot attack.)
The clones of the Republic army had to start somewhere
5/22/2013 12:39:03 AM
5/22/2013 7:35:54 PM
5/22/2013 7:41:27 PM
5/22/2013 9:57:20 PM
5/22/2013 10:24:07 PM
5/22/2013 10:43:06 PM
5/22/2013 11:48:20 PM (Updated: 5/22/2013 11:48:41 PM)
5/23/2013 12:57:36 AM
5/23/2013 12:19:02 PM
5/23/2013 1:03:38 PM
5/23/2013 2:47:33 PM
5/23/2013 7:29:18 PM