Special Abilities
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Unique
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Pilot
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Armored Spacesuit (Immune to critical hits)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
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Prepare to Board! (Allied Troopers within 6 squares gain Flight and Flurry Attack.)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
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Lightsaber Precision (Force 1: This character gets +10 Damage on his next attack)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Commander Effect
Allied Trooper followers with Flight in your squad may move an extra 3 squares at the end of their turn.
"General the ship is lost!" "Then it's time to get a new one."
6/14/2013 2:50:44 AM
6/14/2013 3:32:03 AM (Updated: 6/14/2013 3:35:44 AM)
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