Special Abilities
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Beskar'gam (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Zann Consortium Hunter (This character gets +4 attack and +10 damage against Tyber Zann and characters with Zann Consortium.)
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Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
We can't let Zann take control of Mandalore! Defend it at all costs!