Special Abilities
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Unique
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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The Old Ones (This character ignores Force Immunity on enemy characters.)
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Irrepressible Force (This character’s Force powers cannot be cancelled)
Force Powers
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Force 3
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Force Renewal 3 (This character gets 3 Force points each time he activates)
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Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
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Force Push 5 (Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16)
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Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
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Master Absorb Energy (Force 3: When hit by an attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.)
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Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
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Master of the Force 3 (May spend Force points up to 3 times in a single turn)
Commander Effect
Once per turn, this character and allies with The Old Ones within 6 squares may use a Force power at no cost. This still counts towards the number of times they may use Force powers in a turn and a character may not use this power if they have no Force points remaining to spend.
4/2/2015 10:24:43 AM
4/2/2015 12:58:25 PM