Special Abilities
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Unique
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Nightsister (Counts as a character whose name contains Nightsister)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Booming Voice (Allies' commander effects normally limited to 6 squares have unlimited range)
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Rival (Cannot be in a squad with any character whose name contains Dooku)
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Nightsister Ritual (At the start of the skirmish, choose a living Non-Unique allied character. For the rest of the skirmish, that character gains Nightsister)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Illusion (Force 2, replaces attacks; For the rest of the skirmish, this character gains the following Force Ability: 1 Target Living Ally cannot be targeted by non-adjacent enemies.)
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Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20)
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Force Lightning 3 (Force 3, replaces turn: range 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round; save 11.)
Commander Effect
Allies whose names contain Nightsister gain Force Renewal 1
"I am not a natural Force wielder like the Jedi or Sith. I use dark magic to achieve power."
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11/20/2015 3:51:37 AM
11/24/2015 12:36:25 AM
11/26/2015 12:32:24 AM
11/26/2015 8:29:03 AM
11/30/2015 3:24:03 PM (Updated: 11/30/2015 3:25:25 PM)