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So artistically done.

Hit Points: 100
Defense: 18
Attack: 10
Damage: 20
Rarity:
Base: Medium
Gender: Female
Creator: Caedus
Created: 5/21/2016
Updated: 6/9/2016

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On her turn, this character can make 1 extra attack instead of moving)
  • Affinity (A character whose name contains Nightsister may be in your squad regardless of faction)
  • Vongsense (Ignores Force Immunity of Yuuzhan Vong enemies)
  • Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Totem Magic (Replaces turn: sight; ignore cover; Target living enemy takes 20 damage. Save 11 reduces the damage to 10.)
  • Force-Attuned Reflexes (This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving)
  • Rival (Cannot be in an Old republic or Republic Squad)

Force Powers

  • Force 3
  • Force Renewal 1 (This character gets 1 Force point each time she activates)
  • Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character)
  • Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)

Commander Effect

Nightsister allies within 6 squares gain Vongsense

"Where one sees failure, others see opportunity."

Average Rating: 9.50 (2)
jak
5/21/2016 1:23:34 PM

This is cool! We need her to complete the Nightsisters. Hey! Vset designers! Looks dis!
donnyrides
5/25/2016 3:05:13 PM (Updated: 6/9/2016 2:01:22 PM)

Crap, you beat me to it if you are using this in the CCC. I will have to bring something else. I think you have to be careful thematically. Weird having Talzin, Savage O, and Ventress in a Republic squad. I'd keep her dark side. Maybe Imp and let the new V-set piece pull her into Sith and Savage pull her into Seps. Just my thoughts on it. Great piece and great job for finding a great character to add to minis to help Nightsisters.
surf_rider56
6/9/2016 9:39:17 PM

... I gave my girl Affinity too to bring in the Imp Nightsister, although I also gave out Empathy for obvious reasons.
General_Grievous
10/25/2017 1:46:11 AM

Looks pretty solid and different enough take from Surf's. Not sure about the Rival though, would she not pretend to work with them for her own motives? Just trying to see the reasoning unless it's a gameplay one. You could also probably drop Force-attuned reflexes if you want to save space/simplify
surf_rider56
10/25/2017 3:32:01 PM

.... would Rival against Any Republic squad make any difference? .... or is there a reason Why Old?New Republic???? FYI, GG is right, losing Reflexes would help it actually fitting onto a card .....
jen'ari
10/27/2017 4:50:52 AM

VONGSENSE!! Totem Magic is sweet. I might lower her to around 33. OR should totem magic activate? When she used it on Dooku he was definitely activated haha. activate, but if they make the save they take 10 instead and that's all. maybe and sight ignoring cover is not a problem since she was thousands of miles away from Dooku
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