Special Abilities
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Unique (Counts as a character named Darth Vader.)
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Affinity (Characters whose names contain 501st may be in your squad regardless of faction)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Hand of the Emperor (This character can spend his own Force points once per turn and spend Force points from a character whose name contains Emperor Palpatine once per turn)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Grip 1 (Force 1, replaces attacks: sight; 10 damage)
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Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Sith Rage (Force 1: +10 Damage on all attacks this turn)
Commander Effect
Non-Unique 501st allies within 6 squares gain Cunning Attack.
8/18/2016 8:32:41 AM
8/18/2016 6:22:16 PM