Special Abilities
Force Powers
-
Force 3
-
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
-
Force Renewal 2 (This character gets 2 Force points each time he activates)
-
Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
-
Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
-
Force Push 5 (Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16)
-
Force Leap 2 (Force 2: This character ignores enemy characters, low objects, and pits when moving for the rest of its turn. This character must end its movement in an unoccupied space.)
-
Lightsaber Flurry (Force 1, replaces attacks: Make 4 attacks at -10 Damage)
"Your faith in your apprentice, misplaced may be. As is your faith in the dark side of the Force."