Special Abilities
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Unique
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Kytinn (Immune to poison and criticals)
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On her turn, this character can make 2 extra attacks instead of moving)
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Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Teräs Käsi Style (Whenever this character takes damage from a melee attack, reduce the damage dealt by 10)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Thud Bug (Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
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Poison +10 (+10 Damage to living enemy; save 11)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Willing to Serve (Counts as a follower for purposes of allied commander effects)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time she activates)
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Venomous (Force 1, next attack deals an extra 10 damage and will infect the target with poison, they will take 10 damage every activation for 3 rounds, save 11 to avoid poison)
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Bug Blast (Force 2, replaces attacks, sight, 20 damage to a single target)
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Ovipositor Rush (Force 3, replaces attacks, target an enemy within melee range, make 5 attacks at 10 damage each, target must make a save of 11 for each hit)
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Spawning Puddle (Force 4, replaces turn, range 6, target and adjacent targets take 40 damage, save 16)
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Fatality (Force 5, range 1, if target has less than 30 health remaining they cannot make a save to avoid defeat and the victor gains +2 attack)
'D’Vorah is of a sentient colonial race called the Kytinn, which populates the island realm of Arnyek.' - Mortal Kombat X