Special Abilities
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Acrobatic (Ignores enemy characters when moving)
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Charging Fire (Replaces turn: Can move up to double speed, then attack)
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Distraction (Suppresses adjacent enemy commander effects)
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Gregarious (+4 Attack if an ally is within 6 squares)
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Pheromones (Cancel an attack from a living enemy within 6 squares that targets this character; the attacker can avoid this effect with a save of 11)
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Projected Empathy (Living allies within 6 squares get +2 to save rolls. Living enemies within 6 squares get -2 to save rolls.)
Zeltrons, a near-Human race of exceptional beauty and athleticism, were known to be hedonistic thrill-seekers. As such, piracy was often a natural vocation.
8/2/2017 11:28:05 PM