Special Abilities
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Unique
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Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Spinning Blade Attack (Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity.)
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Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
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Ambush (This character can move and then make all his attacks against 1 enemy who has not activated this round)
Force Powers
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Force 1
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Door Shatter 1 (Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed)
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Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
Commander Effect
Droids are subject to this effect: Droid allies get +4 Attack and +4 Defense and gain Twin Attack.
9/21/2017 5:21:46 AM
10/20/2017 5:14:11 AM
10/20/2017 2:02:11 PM