RegisterDonate Login

So uncivilized.

Hit Points: --
Defense: --
Attack: --
Damage: --
Rarity:
Base: Medium
Gender: Male
Creator: AlexTheGreat
Created: 2/7/2018
Updated: 2/7/2018

Special Abilities

  • Unique
  • Hologram (Counts as a non-living, no subject to commander effects; Ignores all terrain, cannot open doors, cannot attack or be damaged, and does not count as a legal target. Does not provide cover. This character is defeated if he activates when no ally with force rating is within 2 squares.)

Commander Effect

Allies with a force rating within 6 squares gain Avoid Defeat and Intuition.

Average Rating: --
General_Grievous
2/7/2018 1:51:35 PM

Very interesting Alex. Not sure of the top of my head if it's too strong of a boost with some of their power squads (Rebels cast, classic Han/Luke/Leia) but I really like it and the theme is great. Avoid defeat and survival expert would be a very potent Ghost crew combo.
surf_rider56
2/8/2018 3:24:18 AM (Updated: 2/8/2018 3:09:43 PM)

... the Rebels need help? Oh, that's another thread .... Not sure what to say, but GG seems to have it covered .... technically it could also be in NR ... its a Holocron, doesn't age.
AlexTheGreat
2/9/2018 10:45:40 PM

Thanks GG. I tried to make it as thematic and helpful as possible! It's true that Ihad the ghost crew in mind, but I think that it could work with other force users too. NR affinity wouldn't it be too much?
swinefeld
2/10/2018 12:37:41 AM

As is, I don't think this piece can get into NR. Not a Force spirit, pilot, a Han or Leia etc. I might need to review their complete bag of tricks to be sure though.
shmi15
2/10/2018 1:51:48 AM

This is interesting... I'm completely against anymore Avoid Defeat, especially in Rebels. Thats a huge advantage. And to top it off with intuition.
swinefeld
2/10/2018 3:00:51 AM (Updated: 2/10/2018 3:01:32 AM)

^ hmm, yeah, interesting point. I was responding to a technical question last comment, but thinking on this one, I'd prefer *this* piece to have Intuition. Stay close to stay 'alive', and then the CE would be some minor boost that might matter to allies at the start of a round. (what exactly, I don't know).
Please log in to add a Comment


Please Wait...