Special Abilities
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Careful Shot +6 (On this character's turn, if it doesn't move, it gets +6 Attack)
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Commander Effect
Each follower with Grenades 10 within 6 squares may use that special ability 2 times instead of 1 on its turn. Followers with Deadeye or Mighty Swing gain Careful Shot +6.
3/27/2010 4:04:00 PM
6/30/2010 12:49:00 AM
1/25/2012 2:58:27 PM