Special Abilities
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Unique
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Army of Light
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Long Shot 10 (+4 Attack and +10 Damage when this character is at half Hit Points or less)
Force Powers
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Force 5
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Force Sacrifice (Force 3, usable on a turn whenever this character or an ally would take damage: For the rest of the turn, no character in your squad can have its Hit Point reduced below 10. At the end of the turn, this character is defeated.)
Commander Effect
Non-Unique allies with a Force rating and a printed cost of 20 or lower gain Army of Light