Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
-
Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
-
Camaraderie (An ally whose name contains Arcann gains +4 Attack against enemies with a Force rating.)
Force Powers
-
Force 6
-
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
-
Lightsaber Precision (Force 1: This character gets +10 Damage on his next attack)
-
Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
Commander Effect
Allies within 6 squares get +10 Damage against adjacent enemies.
"Saw him at a ceremony once, in my life before. Calm and unwavering. Strong. Wouldn't have put the Heralds in charge of the Old World." Star Wars: The Old Republic: Knights of the Fallen Empire