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Wars not make one great. (But Bloo Milk does.)

Hit Points: 200
Defense: 17
Attack: 12
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Jargon Madjin
Created: 2/21/2020

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Mobile Attack (Can move both before and after attacking)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Dream Realm (While in the Dream Realm, Freddy cannot be killed, gains +10 to his Damage and regenerates 20 hit points on activation. He also cannot be targeted by any other piece besides the one he targeted for "Drag to Hell". Force Users cannot spend force points while in the Dream Realm. His target can make a save roll of 11 to 'wake up' and escape the Dream Realm, if successful they also drag Freddy out of the Dream Realm, and Freddy then loses the benefits of this ability until dragging a target back into the Dream Realm.)
  • Drag to Hell (Freddy can target one adjacent piece and drag them into the Dream Realm, using this ability will cost 50 hit points for balancing reasons. If the target makes a save roll of 16 they will escape Freddys grasp and avoid being dragged into the Dream Realm. Others can also attempt a save roll of 11 to 'wake up' the target Freddy dragged into his realm. This ability counts towards a turn.)
  • Welcome to my World (Freddy is immune to fire while in the Dream Realm but outside the Dream Realm he takes double damage from fire.)

I was bored and tried to come up with a way to make a (totally not lore-friendly) boss character of sorts, so why not Freddy Krueger? I was kind of interested in the Dream Realm concept and seeing if I could make it work in SWM.

Average Rating: 10.00 (1)
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