Special Abilities
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Unique
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Pilot
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Merciless 10 (+10 Damage against enemies at half Hit Points or less)
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Darksaber (+20 Damage against adjacent enemies; this counts as a melee attack with a lightsaber)
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Tactician +4 (Add +4 to the initiative roll except on a roll of 1)
Commander Effect
At the start of the skirmish, choose one enemy character. Followers gain +4 attack against that character for the rest of the skirmish.
9/17/2020 4:52:29 PM