Special Abilities
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Signal Tampering (Replaces attacks; this character may choose to give allied droids +2 attack until the start of this character’s next turn or give enemy droids -2 attack until the start of this characters next turn.)
There's only so much HoloNet I can take.