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Is not something you could learn to make from a Jedi.

Hit Points: 10
Defense: 25
Attack: 20
Damage: 30
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: DarthGobbles89
Created: 10/20/2021
Updated: 10/20/2021

Special Abilities

  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Intuitive Parry (If this character does not move on its turn it gains +4 Defense when attacked by an adjacent enemy.)
  • Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Overwhelming Power (Damage from this character's attacks cannot be prevented or redirected)
  • Mettle (If this character spends 1 Force point to reroll, add +4 to the result)

Force Powers

  • Force Leap 6 (Force 3: Usable only on this character's turn: This character is able to instantaneously move anywhere within 6 squares of where they started, without provoking attacks of opportunity.)
  • Master of the Force 3 (May spend Force points up to 3 times in a single turn)
  • Master Defense (Force 2, When hit by an attack, this character takes no damage)
  • Force 5
  • Force Renewal 2 (This character gets 2 Force points each time he activates)

Commander Effect

Allied Tuskens get +4 Attack and gain Evade.

He who navigates between the strikes of a lightsaber as deftly as he navigates the irrigation channels of Sulon.

Average Rating: 1.00 (2)
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