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Errata Announcement:: Director Orson Krennic Options
gandalfthegreatestwizard
Posted: Friday, November 3, 2017 5:45:36 PM
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jen'ari wrote:
Lothal is top tier?


Well, according to Timmer. There are some strong squads with him, I guess, though I haven't played him.
TimmerB123
Posted: Friday, November 3, 2017 8:40:36 PM
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It was more to the fact that Vader of Lothal was very specifically made with an intentional Rival tokeep him from any commanders except force users or troopers.

He still can play with the death troopers (and it's not too shabby - One of his weakest points is locked doors). He just can't play with Krennic.

That is due to Vader of Lothal's design, not Krennic's
TheHutts
Posted: Friday, November 3, 2017 11:32:24 PM
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gandalfthegreatestwizard wrote:
Tier 1, yes, but not game-breaking. I almost won the final (and would have done so if I had rolled one attack a little higher near the end), despite the considerable damage output and defensive capabilities. In the earlier game, I was simply unprepared for the squad type and had no idea how to beat it (in addition to not being very good a player).


I would say:
i) You're pretty good with that squad.
ii) With all your range hate (ie 3 Spotter Droids), you match up pretty well with that Death Trooper squad. But it's a nightmare for lots of other squads, with its high damage output, damage negation, and access to stat boosts. In particular, low activation melee squads would get massacred by it - they'd spread the damage around while they shoot up everything.
jen'ari
Posted: Saturday, November 4, 2017 3:55:29 AM
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Yep tbh though I think the different committees should have a very specific purpose towards a goal, not just loosey goosey purpose.
If there is no leadership committee officially, than the"leads" of the different committees (design, balance, pt) should work more closely towards the purpose they want.

Tier shift to more balance across the factions might be the overall goal. With a sub goal of getting OR and Sith on the map.


So balance teams objective is finding melee hate (which they have been doing hopefully blast bugs is next)

PT focused on melee hate and not allowing any more powerful options in rebels and Imperials for the time being. (Which has been happening for a long time, but the old ways are still here)

Design team has the most potential to change the meta. Being very proactive on that end. They need to figure out why nothing can be designed that can rival what had been here for so long. I think the potential for force users is massive and amanoa and a few other pieces can be huge if they have the support they need.

We need to use those"staple" pieces as examples of what makes a melee piece playable the piece of defensive, offensive, mix, etc
I love Mario Strikers games because you have different archetypes of players that have only two pluses. And two minutes or complete balance

Defensive and powerful but slow with no finesse
Defensive and fast but no power and no finesse
Powerful and finesse but slow and no defense
Fast and finesse no power or defense
Average power, speed, finesse, defense

But they never "cross the streams" and give someone power and speed.

We need to do the same thing here. Define what the archetypes are and find what formula would be too powerful and then go for it.

I said it once and I will say it again I would love for the"miniset " to be composed of all melee force users.
DarthMaim
Posted: Sunday, November 5, 2017 4:54:59 PM
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jak wrote:
swinefeld wrote:
jak wrote:
Alek wrote:
That is very good errata!! Excellent.



errata is never good, it shows the incompetence of the designers.
fire 'em all! and replace them with chickens pecking at random stats to create characters.
the results will be similarLOL


Scotch, or martinis? Wink


Both, pleaseThumbsUp
on the rocks with a twist, and extra dry, with double olive



A martini, shaken, not stirred BlooMilk
DarthMaim
Posted: Sunday, November 5, 2017 4:57:12 PM
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jen'ari wrote:
Lothal is top tier?
But you make a great point it is time for a tier 1 shift.
Screw rebels and Imperials.
And new republic had tons of Jedi and the top tier 1 build is Han, corellian with wedge? Luke Skywalker, the best of all time is in the faction!!

But designers need to get serious about getting melee to be top tier.
I am glad they are halting new nonmelee powers and keeping them away from melee hate
We just need to get melee on the map more.



+1.
DarthMaim
Posted: Wednesday, November 15, 2017 4:23:42 PM
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DarkDracul wrote:
The V-Set 14 Design Team and Balance Committee have concluded their inquiry into the recent commotion caused by the Death Trooper/ First Order squad. The determination was made that errtum of Director Orson Krennic is needed.

*** Effective Immediately*** Director Orson Krennic Errata

* Rival now includes First Order
*Rapport 3 instead of Rapport 5.
* Second Commander Effect no longer gives Cunning Attack.
* Third Commander Effect will now be ignored by Attacks with Lightsabers.






Shouldn't this post be stickied, or moved to the "Official Balance Committee Rulings" post, in the rules section?
swinefeld
Posted: Wednesday, November 15, 2017 5:31:08 PM
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thread moved
DarthMaim
Posted: Saturday, June 16, 2018 7:40:35 PM
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DarkDracul wrote:
The V-Set 14 Design Team and Balance Committee have concluded their inquiry into the recent commotion caused by the Death Trooper/ First Order squad. The determination was made that errtum of Director Orson Krennic is needed.

*** Effective Immediately*** Director Orson Krennic Errata

* Rival now includes First Order
*Rapport 3 instead of Rapport 5.
* Second Commander Effect no longer gives Cunning Attack.
* Third Commander Effect will now be ignored by Attacks with Lightsabers.









Please update in Official Rulings Section!



Thank you BlooMilk
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