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This party's over.

Republic Gungans...a few 200/200
AceAce - 6/23/2019 9:19:52 PM (Created: 4/14/2015 11:56:08 PM)
Average Rating: 9.25 (8) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
GH 13 Republic 35 Boss Nass 80 16 5 10 CE CE
KotOR 23 Republic 19 Captain Tarpals 50 18 6 10 CE CE
Brawl 6 Fringe 16 Dr. Evazan, Galactic Criminal 50 15 5 10 CE
CotF 31 Republic 16 Queen Amidala 70 17 9 10 CE CE
FFA 4 Fringe 10 Droopy McCool 60 17 2 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE
RotS 17 Republic 9 R2-D2, Astromech Droid 30 17 8 0 CE
GaW 37 Fringe 8 R7 Astromech Droid 40 16 0 0 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE


Preferred Reinforcements: (18/20)
# * Cost Name HP Def Atk Dmg SA FP CE Type
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE Boss Nass
KotOR 24 Republic 9 Gungan Artillerist 30 15 4 10 CE Boss Nass


Preferred Reserves: (0/20)
No preferred reserves have been added.
Type: Competitive
Activations: 20
Total HP: 730
Avg. Defense: 15.25
Avg. Attack: 3.95

Easy to Copy/Paste version:

--Gungans...a few--
35 Boss Nass
19 Captain Tarpals
16 Dr. Evazan, Galactic Criminal
16 Queen Amidala
10 Droopy McCool
81 Gungan Artillerist x9
9 R2-D2, Astromech Droid
8 R7 Astromech Droid
6 Ugnaught Demolitionist x2

Preferred Reinforcements:
(Boss Nass) 18 Gungan Artillerist x2

(200pts. 20 activations)

Duplicate Squads
Public: 0
Private: 0
AceAce's Comment:
I play Gungans and alot...This is a new iteration incorporating the Ewok catapult. With stealth it should be good for at least 2 rounds and equal its points in gambit. It can blow 2 doors/turn or fire on people that are crazy enough to come in range. Meanwhile, I move the Gungans into position and with mobile you are in danger. The ability to avoid defeat also makes it a real downer for an opponent who works hard to kill one only to see him respawn.

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