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Mandalorians Neo Gatling Guns (SoI round 5, game #1) 204/250
Mando - 11/22/2021 4:05:50 PM (Created: 9/9/2021 5:50:56 PM)
Average Rating: -- Creator's Rating: --
# * Cost Name HP Def Atk Dmg SA FP CE
LotF 54 Mandalorians 48 Canderous Ordo 120 17 10 30 CE
GH 51 Mandalorians 28 Kelborn 90 18 9 10 CE
SHA 40 Mandalorians 28 Neo-Crusader Officer 50 18 10 20 CE CE
BitF 26 Mandalorians 27 Neo-Crusader Veteran 50 17 11 20 CE
DotF 53 Mandalorians 24 Mandalorian Tactician 40 18 9 20 CE CE
UF 25 Mandalorians 20 Rally Master 50 17 7 10 CE CE
GH 53 Mandalorians 15 Mandalorian Technician 30 15 4 20 CE
AaO 53 Mandalorians 6 Mandalorian Demolitionist 10 14 4 10 CE
UF 23 Mandalorians 5 Mandalorian Defenseman 10 15 1 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: General
Activations: 10
Total HP: 460
Avg. Defense: 16.10
Avg. Attack: 6.50

Easy to Copy/Paste version:

--Neo Gatling Guns (SoI round 5, game #1)--
48 Canderous Ordo
28 Kelborn
28 Neo-Crusader Officer
27 Neo-Crusader Veteran
24 Mandalorian Tactician
20 Rally Master
15 Mandalorian Technician
6 Mandalorian Demolitionist
5 Mandalorian Defenseman
3 Ugnaught Demolitionist

(204pts. 10 activations)

Duplicate Squads
Public: 0
Private: 0
Mando's Comment:
Technician gives extra attack to Te Ani'la via power coupling. Tactician makes you able to activate 3 people in phase 1, which is in this order: Technician attacks and then uses power coupling (give extra attack to Te Ani'la), then Te Ani'la (4 attacks + activate Veterans Battlefield experience), and then Neo-Crusader Officer to triple attack and trigger CE for Te Ani'la to again do 4 attacks. Total attacks after going first: 12. map: asteroid base

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