Special Abilities
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Unique
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Imperial Recruitment (Replaces turn: touch; Allied non-Unique follower gains Imperial affinity and is considered a Trooper for rest of skirmish)
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Industrial Repair 20 (Replaces attacks: touch; remove 20 damage from 1 character with Mounted Weapon)
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Repair 10 (Replaces attacks: touch; remove 10 damage from 1 Droid character)
"I wasn't born an Imperial Missionary. Let's get this thing onto your ship, shall we?"