Special Abilities
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Unique
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Order 66
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Triple Attack
(On his turn, this character can make 2 extra attacks instead of moving)
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Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Disciplined Leader
(This character's commander effect cannot be suppressed)
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Exclusive Loyalty
(Not subject to commander effects of allies who are non-Unique or without Order 66)
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Extra Effort
(At the start of this character's turn, he may immediately use an ability that replaces attacks without replacing attacks)
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Heroic Stand
(When this character is defeated by an enemy while within 6 squares of an enemy, 1 Unique ally with Order 66 may make an immediate attack)
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Intuition
(Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Prideful
(While this character has a higher printed cost than any other character in your squad, allies with Order 66 and with a Damage value greater than 0 get +4 Attack and +10 Damage until this character is defeated)
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Proton Grenade
(Replaces attacks: If no enemy is adjacent, choose a square within 6 squares occupied by a Droid enemy. Characters in or adjacent to that square are considered activated, save 11.)
Commander Effect
Allies with Order 66 gain Exclusive Loyalty for the rest of the skirmish.
Unique allies with Order 66 gain Heroic Stand.
They grow up loyal to the Republic, or they don't grow up at all.