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Glossary Terms
Selector
Term:
acting
activate/activation
adjacent
ally/allied character
Attack
attack
attack of opportunity
attack roll
battle map
bonus
character
combined fire
commander
commander effect
cover
critical hit
Damage
damage
defeat/defeated
Defense
difficult terrain
door
enemy/enemy character
Era on Era
factions
follower
Force points
Force powers
Free-for-All
Fringe Squads
Hit Points
Huge
immediate/immediately
in a square
initiative
Large
legal target
line of sight
living
low objects
Medium
melee attack
move/movement
named/name contains
nearest enemy
on terrain
opponent
Out of the Box
phase
pit
range
replaces attacks
replaces turn
Rise of the Empire
round
save
sight
simultaneous effects
Skirmish
Small
space
speed
squad
squeeze
stacking
target
Team Play
The New Jedi Order
The New Republic
The Old Republic
The Rebellion Era
touch
trench
trooper
turn
wall
with lightsabers
wounded
Defense
(character statistic) A
character
’s ability to avoid being hit in combat. If the result of an
attack roll
equals or exceeds the defender’s Defense, the
attack
hits and deals
damage
that reduces the defender’s
Hit Points
.
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