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Won't try to frighten you with its sorcerer's ways.

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12/5/2019 11:17:11 PM

I would agree with you that she's pretty pointless, but I think it's good that we give the GenCon winner leeway to make their character however they want.
12/5/2019 11:05:23 PM

Really not sure the game needed a piece existing solely to fill 2 points, but to each their own. I'll probably change my tune when I get beat by someone who outactivated me because of her.
12/5/2019 3:19:17 PM

Ah Roger that then
12/5/2019 8:41:17 AM

The ruling is that Rapport can't reduce a character's cost below 3. This character has a cost below 3 without Rapport.
12/5/2019 7:08:12 AM

I thought we couldn't have 2 point pieces, Poggle Drone ruling and all that?
12/1/2019 12:51:44 AM (Updated: 12/1/2019 12:54:41 AM)

Yes, but you have to pawn them after they take their regular turn if you want them to get two turns in a round. So you both kill the Kouhun and make Sidious vulnerable if you want to do it. Since Sidious needs line of sight to do it.
12/1/2019 12:45:32 AM

Couldn’t you still pawn them since the damage is at the end of the turn? It would get one turn and then be defeated. Might be worth the expense...
11/24/2019 11:25:39 PM

One of the blue ones should have been uses as a Proxy instead of the red one.
11/24/2019 11:25:06 PM

^Disagree. Many V-Set pieces are not overpowered at all. Granted, I prefer to avoid V-Sets myself, but I think it's wrong to argue that literally all V-Set pieces are OP.
11/24/2019 7:47:54 PM

this piece has the same problem pretty much ever V set does. It is wayyyy over powered!
11/24/2019 7:22:16 PM

my father and I play and he always runs with Wren. As a house rule we have the explosive traps only apply to her grenades and not to her mines as well. shes a bit overpowered for the price but still a nice addition for any rebel squad
11/20/2019 4:01:09 AM

^Funny, I was thinking the exact same thing myself. Would have liked to have seen an Imperial Juno too. Always thought she looked very nice in her black Imperial Officer uniform, and she IS Imperial-aligned for as long as Galen is. At the very least, this Juno should have had Affinity with Vader's Apprentice, Unleashed.
11/11/2019 7:24:33 PM

I can see this piece making a lot of older figures more viable.
11/3/2019 8:11:19 PM

"All troopers! Focus your fire on...on the Jedi!"
11/3/2019 8:10:59 PM

Nice to have more non-Droid Seps who can pull their weight. I always did think Riff Tamson was a cool bad guy too.
11/3/2019 8:10:26 PM

So...basically an update on the old Clone Strike Naboo Soldier?
11/3/2019 8:08:41 PM

@cassekiel: Yeah, I agree that he looks cool. But alas, he got screwed over in stats and lack of SAs. For 13 points he doesn't offer nearly enough. Heck, even were he worth 3 points he likely still wouldn't give enough. But I would take him just for the sake of having him because he looks cool. Also good as both an RPG piece and a Proxy mini.
11/1/2019 1:39:06 AM

I cringe whenever I see Deadeye on a piece like this. A piece should have minimum 8 attack before it gets Deadeye. If it doesn't have that, it needs Careful Shot instead.
11/1/2019 12:18:56 AM

Goodness, 13 points....
10/31/2019 4:58:35 PM

It's confusing to me that he was in the same set, same faction, and same cost as a Kel-Dor Bounty Hunter. It's almost like he was supposed to have more SAs or something at this cost.... It's funny though because a lot of times I see new players using him because he looks cool.
10/27/2019 3:47:16 AM

Why are we not selling "Snowtrooper is the new Thrawn" shirts at GenCon?
10/27/2019 3:30:35 AM

Played a twi’lek scoundrel swarm today. Fun! A few bad matchups but I enjoyed playing him.
10/25/2019 8:05:45 PM

You mean the prophecy?
10/25/2019 5:40:56 PM

@CorellianComedian There's a good likelihood of future designers creating new Twi'lek force users and additional boosts in Republic/Rebel/Fringe. The added restriction may not be necessary now but it creates a space for new design and provides some future proofing. Additionally, Cham was a leader of Twi'lek fighters not Jedi . . .
10/25/2019 3:26:07 AM

I guess it's not the biggest issue. I truly appreciate the design team's commitment to not create overpowered pieces - especially random side characters like Cham Syndulla. That said, I agree - I don't think Aayla pulling for 60 would have killed the game. I guess you could pair her with Gensky for 80, but there are much cheaper ways to do 80 damage in one turn.
juice man
10/25/2019 3:06:07 AM

Bump for the rant. :-)
10/25/2019 12:45:58 AM

Thrawn, Rieekan, and Dodonna are also top tier commanders in the current game. One featured in the GenCon winning squad this year, the other two in the NZ championship winning squad. V-sets have introduced much stronger attackers, but WOTC tech is still dominant.
10/24/2019 8:59:36 PM

And we all thought Grand Admiral Thrawn would never be beaten...and then this guy happened...sigh...the good old days..... For me he is one of the top tier commanders in the Wizards game. Rieekan, Dodonna, and Twi'lek vigo are all right there with him.
10/24/2019 8:45:36 PM

Universe had some good pieces that were playable and fun through the end of the Wizards run. It also had some total duds.... looking at this guy and Dash Rendar.....
10/24/2019 7:32:32 AM

^Though not at the same time, since Rianna has Independent and both Hera and Cham are Rebel commanders.
10/24/2019 6:07:11 AM

Really excited to use this guy with Rianna and Hera
10/23/2019 7:59:40 PM

It was added for balance, though I don't think it would have been a big deal if it was left off.
10/23/2019 5:27:54 PM

Is the "no-Force" requirement for balance or for flavor? I could understand wanting to keep Aayla from getting too crazy, but Laranth Tarak could really use the help. Hera gets the boost too, which makes her Suppressive Fire an absolute nuke. Oh... and Rihanna Saren is crazy. Potential for 150 damage top-of-the-round.
10/21/2019 5:50:48 PM

So...a male is used as a Proxy mini for a female character? OK...I feel like the Human Engineer would have made more sense.
10/16/2019 5:29:24 PM

But if you are acting 2 in the early rounds with Dodonna that's a win, kinda. I mean they are eliminating act control.
10/14/2019 2:38:19 PM

How does Cosmic Balanxd combine with abilities that reduce damage? Does it have to be the end damage that is dealt or the initial damage that is more than twice the printed rating? Example a 10 damafe character dealing 30 damage to a character with damage reduction 10 or shields?
10/14/2019 7:47:25 AM

which brings Marn and or other characters with bribery back to being playable again.
10/14/2019 4:23:45 AM

After playing this guy... it doesn't really counter Dodonna at all. With Dodonna you can choose, so you can just activate 2 in early rounds and Porg's Nest is useless. Probably a lot better against Ozzel.
10/11/2019 1:59:22 AM

Within 6 of Booster. Just one ally.
10/11/2019 1:40:20 AM

I only ask the 2nd question.. Because to my knowledge, when something like this is allowed, it specifies "1 ally" or "1 follower"
10/11/2019 1:38:24 AM

2nd question.... Is it only 1 ally that can attack? Or any amount? It doesn't state a number, only that "an ally may" I assume its only 1, but the wording was a bit tricky so I thought I'd ask.
10/11/2019 1:35:45 AM

The last part of his CE. I have a few questions. I know the intent of part of it... But I am curious about the wording and how it works. Does the Ally with Tenacious have to be within 6 of Booster? Or within 6 of the enemy the enemy that moved?
10/10/2019 12:07:48 AM

Kyle Katarn Rebel Hero is a pretty similar piece - less damage potential but more robust and with more tricks.
10/9/2019 5:30:04 PM

Oofda! But if he doesn't... Bane can drop him in one turn without dropping a Force point.
10/9/2019 1:57:42 AM

Han Solo Rebel Hero and a Czerka...200 damage in one turn...enough to kill Darth Bane in one turn if adjacent and he attacks first.
9/30/2019 10:48:17 PM

I can wait
9/30/2019 10:17:28 PM

26 Defense is where any decent Jedi should be relative to absurdly accurate Trooper or Droid swarms.
9/30/2019 9:49:57 PM

BB8 is great to work with. Gives them +4 defense, 26 defense is no joke. Throw in Dodonna and you've got act control to set him up. The Holocrons have some tricks for them. And NR can get a lot of good disruptive in there. I'd have to sit down again and make one from start to end
9/30/2019 3:59:50 PM

Ok Shmi, give us a build that helps the piece so much to make it viable
9/30/2019 3:46:46 PM

Yea, the piece is worse the less tech you can give it. Tons of interactions with it, and plenty of Buffs to give them huge survivability
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