Yes, if Luke doesn't have cover from something else. If the Gizka is the nearest enemy and all other targets have cover, the Gizka would be the only legal target.
Darth_Reignir 6/18/2026 1:01:43 AM (Updated: 6/18/2026 1:04:31 AM)
Does Diminutive mean that when targeting, you can ignore the Gizka for the purposes of selecting the nearest target? So if the Gizka is in front of Luke, can I just shoot Luke?
I think I understand. "While your squad contains only Fringe" is a condition, which would be different than "Fringe followers get +4 attack and +10 damage."
It's not that Fringe isn't a faction. It's that the word Fringe is a condition for the CE to be effective. The word Fringe doesn't get changed to Old Republic (or Vong).
As a general rule, lower case (trooper, pilot, soldier) would mean anything in the faction that counts as that thing. Upper case (Sith Trooper, Old Republic Soldiier) means only pieces with that name.
This is an above average common fringe piece for the time. 8 ATK, 30 DMG and Sniper for 12 points is usable. As Amadeus mentioned, he's great at targeting 30 HP commanders and all he needs to do is kill one to cover his points cost.
Still a very decent RS piece. Non-unique and follower are relatively small restrictions for the ability to grant extra attacks compared to many other CEs at Uncommon (not being more specific like requiring the name 'Stormtrooper' helps a lot). While most RS pieces struggle to be relevant with their higher point costs, 14 is relatively good just for the CE.
It still triggers the save 16 for damage (kinda like Mines, every time the character moves into a square adjacent to the character) but it wouldn't end the turn or movement (whether a Force Pull, or if your opponent has a CE etc which moves them outside of their turn).
I like that he gives some lateral updates to Nightbrothers. I think the Nightbrothers might need some more love yet to make them any good, but, giving them Double and GMA is a great start and will be a keystone when that day comes.
It’s the person whi switched positions. So old revan lets someone move pre round then that person can use a replaced attack. Or with new revan swaps someone in then the person who swapped in could use a replaced attack ability. It could be malak if he is the one that changed position. Or it could be another with.
(Once per round, if this character or a Sith ally with Melee Attack changes position via the abilities or commander effects of an ally whose name contains Revan, it may immediately use a Force power which replaces attacks) // is the "it" in this ability Darth Malak, the sith ally, or both?
This was the last piece I made for the game. Glad to see he was included exactly as I envisioned, a Jedi who rushed the Geonosian battlefield and got cut down almost immediately. I played him a few times with Master Yoda and it was a lot of fun.
To clarify: Tulak has to take the damage to trigger Sith Reflexes. If Tulak himself were somehow able to get Bodyguard, the reasoning above would be correct. But in this case, it's just like Beskar or Counterpush, or any other ability that triggers on taking damage.
because per WOTC, the only thing you can do during mobile or GMA is attack (or use a replaces attack ability) during your move, not any other ability or action
Blah Blah Words 5/18/2026 12:56:33 PM (Updated: 5/18/2026 1:02:10 PM)
Meetra Surik reads: Once per turn, at the start or end of this character's turn... Clear to understand. Bail reads: Once per turn, on his turn... Less clear. So for example, Sith Battle Manipulation reads: usable on this character’s turn... So you're saying with abilities that say on their turn, that cannot be triggered in the middle of an action (ie move, attack), but only at the beginning or end of a move? How would him being able to proc his CE mid-movement be any different than GMA?
Any time on his turn, but it can't interrupt another thing. So you'd have to either do it before or after your move and not during (whether 6 or 12), and even with Mobile Attack, can't use it "in between" moving. You can use it before or after attacking, and between a move and an attack, again as long as it's not interrupting. Also not usable strictly speaking at the "end" of his turn (so it has to take place before any door checks etc).
6/18/2026 4:51:31 AM
Yes, if Luke doesn't have cover from something else. If the Gizka is the nearest enemy and all other targets have cover, the Gizka would be the only legal target.
6/18/2026 1:01:43 AM (Updated: 6/18/2026 1:04:31 AM)
Does Diminutive mean that when targeting, you can ignore the Gizka for the purposes of selecting the nearest target? So if the Gizka is in front of Luke, can I just shoot Luke?
6/18/2026 12:40:09 AM
Yes, normal targeting rules apply. (Any ally within line of sight is by default a legal target for abilities that target allies.)
6/18/2026 12:02:15 AM
Question about sight questions in general" do normal targetting rules apply (ie I have to target closest enemy with Force Dominate)?
6/17/2026 2:59:09 PM
Generally no. There are a couple of Fringe pieces (Mira of Nar Shaddaa) who count as Mandalorian though.
6/17/2026 12:01:35 PM
Question. If you bring in some Fringe allies to your squad, do they count as Mandalorian followers for the Armorsmith ability?
6/16/2026 7:49:00 PM
Exactly.
6/15/2026 3:27:39 PM
I think I understand. "While your squad contains only Fringe" is a condition, which would be different than "Fringe followers get +4 attack and +10 damage."
6/15/2026 5:52:03 AM
has no "Counts as Jango Fett"
6/14/2026 11:46:33 PM
Oops, that means I did an illegal during my game with someone during the last GE by stealing San Hill's "While only contains Sep" CE :P
6/14/2026 1:43:57 AM
It's not that Fringe isn't a faction. It's that the word Fringe is a condition for the CE to be effective. The word Fringe doesn't get changed to Old Republic (or Vong).
6/14/2026 12:09:30 AM
Yep.
6/13/2026 7:11:18 PM
Nope.
6/13/2026 6:24:25 PM
With IG88B, can you do Dual Weapon Use twice, since it's an ability that Replaces Attacks?
6/13/2026 6:17:11 PM
Does Charging Assault+10 work on the second swing with his twin? My instinct is no.
6/13/2026 4:55:46 PM
So he CANNOT steal Talon Karrde's CE, and if so, what's the reason? How isn't Fringe a faction?
6/10/2026 12:56:09 PM
@Lightsaber, you can use Alema Rera (spelling?) to saber dart 20 someone, or Aleema Keto to Bolt of Hatred. @gandalf thank you for the clarification
6/10/2026 9:50:49 AM
Yes, there was an update to Aggressive Negotiations several years back (lose Diplomat if you deal damage). I might have to change the text on here
6/10/2026 12:00:55 AM
I don't think so... but the only ability I can see that working with is Bastila's Turn to the Dark Side, which doesn't DO much.
6/9/2026 5:45:32 PM
Would I lose Diplomat if I used a special ability that replaces attacks?
6/8/2026 11:07:51 AM
As a general rule, lower case (trooper, pilot, soldier) would mean anything in the faction that counts as that thing. Upper case (Sith Trooper, Old Republic Soldiier) means only pieces with that name.
6/8/2026 5:58:00 AM
Yes, the CE is for all troopers who are Sith.
6/7/2026 11:49:51 PM
If I were to bring 501st Stormtroopers into a Sith squad via affinity, would those Stormtroopers count as Sith troopers for the purposes of this CE?
6/7/2026 5:45:25 AM
Can the cost of a Force power be reduced below 0 (pretty pleeease??)? MLuke + OwtF = -1 Force LSdeflect, which would actually help this character.
5/24/2026 4:07:47 AM
Yeah it's fine. Better with some fringers than most imps tbh
5/24/2026 4:06:52 AM
If he can get a hit off with that dismal attack. If he can stay alive long enough to take the shot.
5/23/2026 3:33:40 PM
This is an above average common fringe piece for the time. 8 ATK, 30 DMG and Sniper for 12 points is usable. As Amadeus mentioned, he's great at targeting 30 HP commanders and all he needs to do is kill one to cover his points cost.
6/14/2024 3:04:01 PM (Updated: 5/23/2026 3:07:55 PM)
Still a very decent RS piece. Non-unique and follower are relatively small restrictions for the ability to grant extra attacks compared to many other CEs at Uncommon (not being more specific like requiring the name 'Stormtrooper' helps a lot). While most RS pieces struggle to be relevant with their higher point costs, 14 is relatively good just for the CE.
5/23/2026 4:14:20 AM
It still triggers the save 16 for damage (kinda like Mines, every time the character moves into a square adjacent to the character) but it wouldn't end the turn or movement (whether a Force Pull, or if your opponent has a CE etc which moves them outside of their turn).
5/23/2026 12:18:47 AM
I like that he gives some lateral updates to Nightbrothers. I think the Nightbrothers might need some more love yet to make them any good, but, giving them Double and GMA is a great start and will be a keystone when that day comes.
5/21/2026 7:58:45 PM (Updated: 5/22/2026 1:17:32 AM)
Does Advanced Malacia work if you move your opponents pieces with abilities like Force Choke 2, Force Pull 2, etc?
5/20/2026 10:28:37 PM
It’s the person whi switched positions. So old revan lets someone move pre round then that person can use a replaced attack. Or with new revan swaps someone in then the person who swapped in could use a replaced attack ability. It could be malak if he is the one that changed position. Or it could be another with.
5/20/2026 7:48:12 PM
(Once per round, if this character or a Sith ally with Melee Attack changes position via the abilities or commander effects of an ally whose name contains Revan, it may immediately use a Force power which replaces attacks) // is the "it" in this ability Darth Malak, the sith ally, or both?
5/20/2026 2:43:56 AM
But she also cancels out his commander effect reroll
5/19/2026 8:51:12 PM
You mean the extra damage? Yes.
5/19/2026 7:36:33 PM
Does "Han Shot First" stack with Mon Mothma? I assume so since it's a named ability.
5/19/2026 4:26:17 AM
Too much going on for one piece.
5/19/2026 4:23:40 AM
How did this escape errata when Panaka and Poggle didn't?
5/19/2026 4:04:13 AM
This was the last piece I made for the game. Glad to see he was included exactly as I envisioned, a Jedi who rushed the Geonosian battlefield and got cut down almost immediately. I played him a few times with Master Yoda and it was a lot of fun.
5/19/2026 3:49:15 AM
I don't understand why these pieces are being errata'ed for accomplishing exactly what they were designed to do.
5/18/2026 11:41:44 PM
Ah, makes sense. A guy can dream.
5/18/2026 11:40:51 PM
No because he didn't actually take it
5/18/2026 11:39:28 PM (Updated: 5/18/2026 11:40:06 PM)
Sorry, was not clear. Asking if Tulak takes damage, but I have a Juggernaut bodyguard, can he still Sith Reflex?
5/18/2026 11:39:09 PM
To clarify: Tulak has to take the damage to trigger Sith Reflexes. If Tulak himself were somehow able to get Bodyguard, the reasoning above would be correct. But in this case, it's just like Beskar or Counterpush, or any other ability that triggers on taking damage.
5/18/2026 11:31:48 PM
I think the answer is no since Sith Reflexes says “damage from an attack,” and you’re taking that damage via bodyguard, not an attack directly
5/18/2026 11:27:50 PM
Does Sith Reflexes proc if you bodyguard the damage?
5/18/2026 2:46:06 PM
Ah, that makes sense.
5/18/2026 1:45:59 PM
because per WOTC, the only thing you can do during mobile or GMA is attack (or use a replaces attack ability) during your move, not any other ability or action
5/18/2026 12:56:33 PM (Updated: 5/18/2026 1:02:10 PM)
Meetra Surik reads: Once per turn, at the start or end of this character's turn... Clear to understand. Bail reads: Once per turn, on his turn... Less clear. So for example, Sith Battle Manipulation reads: usable on this character’s turn... So you're saying with abilities that say on their turn, that cannot be triggered in the middle of an action (ie move, attack), but only at the beginning or end of a move? How would him being able to proc his CE mid-movement be any different than GMA?
5/18/2026 5:00:21 AM
Any time on his turn, but it can't interrupt another thing. So you'd have to either do it before or after your move and not during (whether 6 or 12), and even with Mobile Attack, can't use it "in between" moving. You can use it before or after attacking, and between a move and an attack, again as long as it's not interrupting. Also not usable strictly speaking at the "end" of his turn (so it has to take place before any door checks etc).