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9/28/2020 1:15:04 AM (Updated: 9/28/2020 4:43:18 AM)

Oh yeah, got my sizes mixed up.
9/28/2020 12:32:01 AM

That is very cool! And I like the thematic commander effect, only thing I can see is did you want these guys to be medium or large?
9/28/2020 12:30:22 AM

Man I had to look up this one to find out who he was. Good job on him with a neat mix of abilities.
9/26/2020 2:44:56 AM

My tactical knowledge of antiquated. Shutting down commander effects used to be a strong counter against steps, especially GGDAC and whorm. Granted, I don't know how much abm, disruption, and distraction is going around these days. I want to work Teek into 100% of my squads, so this guy's at least tier 1 vs me.
9/26/2020 12:07:56 AM

Doesn't look top-tier to me. He's a really good Reinforcement against Disruptive/Distraction/ABM etc. Other than that, his usefulness is limited.
9/25/2020 10:24:33 PM

Hmm. I don't think so. Just top tier strong. I'd put him on the same level as Mas Ameda or Bastilla V1. I think the 1 commander limitation is exactly what it needed to not be broken. Firewall is powerful, but huges are (still) at such a disadvantage that I think it's more in the "healthy for the game" bucket.
9/25/2020 10:12:54 PM

Thanks Adam! Too strong as is it reasonable since it only helps one Commander?
9/25/2020 12:12:10 PM

This would be a pretty awesome addition. def tier 1.
9/17/2020 4:52:29 PM

Nicely done, love it!
9/6/2020 11:45:58 PM

Shoot that’s what I get for designing pieces on my night shift, definitely meant to be fringe
9/6/2020 6:52:05 AM

Hmm not sure if it makes the Ewoks good enough to run in small numbers here. Maybe Prideful for Ewoks as well? Or giving them Bravado?
9/4/2020 1:31:24 PM

For the CCC. Supposed to promote less activation, but i think it only addresses squad diversity. I probably just need another restriction somewhere.
9/1/2020 2:22:55 PM

Breathes new life into vong SS
8/30/2020 8:11:43 PM

It would need to be developed. the ability at present is out of the box. it would need a glossary expansion. I imagine mixed species would function a lot like Cyborgs.
8/30/2020 7:08:47 AM

Ok this is pretty awesome, is there a species marker in the game for all characters now? I know things like Twilek have been added, just curious if for example many characters are Human, and would mixed species like Kanan and Hera’s kid be ok? Haha
8/27/2020 11:52:15 PM

Whoops that was an oversight; I'll add unique.
Warev Ririp
8/27/2020 3:00:58 PM

So I can run four of these, right? No unique?
8/21/2020 8:10:53 PM

Good suggestions, thanks
8/21/2020 7:59:47 PM (Updated: 8/21/2020 8:03:51 PM)

Only thing I would add is that her exotic dance does not trigger attacks of opportunities, and maybe not work on the living only. But then again it is Oola so *shrugs* that part may be ok
8/15/2020 2:46:47 AM

Great idea Lord Clark and updated with Maul as well as added a CE to have a reason for bringing Sidious into battle.
8/15/2020 2:40:48 AM

I'd personally add Maul to the list of people he buffs, at the very least we see him in holo-communication with his apprentice at least once in Phantom Menace. (Even though Maul was technically never a separatist but hey, neither was Sideous).
8/15/2020 12:28:00 AM

Fair enough I can definitely tinker with that
8/14/2020 3:15:20 PM

Simple, elegant. Almost perfect. I object to any sit-and-spin piece. This guy does nothing but hide in a corner and active. Would like to see a reason to need to be protect him or risk his neck to make him be more involved with the engagement. Maybe an Los ability or at least requiring some mice for something?
8/14/2020 7:33:01 AM

Very cool boost!
8/6/2020 7:07:00 PM

For bloomilk customs it doesn't really matter, but I really doubt all that would fit on a card.
8/6/2020 7:03:59 PM

Made these customs after rewatching the episodes
8/6/2020 7:03:28 PM

You may instead choose a Bad Batch ally within 2 squares of this character to gain Hindering Knife Wound (A living adjacent enemy hit by this character's attack takes +10 Damage and gains Speed 4 for the rest of the round; save 11) for the rest of the round.
8/6/2020 7:03:25 PM

At the beginning of this character's turn, you may choose an Order 66 ally within 2 squares of this character to gain one of the following abilities for the remainder of the round: Advanced EMP Grenades (Replaces attacks: range 6, 30 damage to nonliving target and each nonliving character within 2 squares of the target, save 11. Nonliving characters that are subject to this ability are considered activated this round; save 11. Huge and larger characters ignore this effect), Breach, or Hand Signals (Order 66). You may only grant one ability at a time with this effect.
8/6/2020 7:03:14 PM

His CE won't work. It is:
8/1/2020 6:37:11 AM

This is interesting! I wish my brain was not numb from data entry. (work, here...)
8/1/2020 6:23:37 AM

8/1/2020 6:22:09 AM

Love the solo mode description!
7/31/2020 10:58:19 PM

Not sure your thought process here but if he has SSM there is absolutely no reason to give him lightsaber defense. I guess just to say he has it? But both abilities do the exact same thing.
7/30/2020 2:06:11 PM

I'd probably go for camaraderie instead of a CE.
7/29/2020 2:54:39 PM

scary! 6 plus attacks per turn!
Champagne Swiftie
7/24/2020 11:44:27 AM

The reason Revan has Vaapad is because I believe him to be strong in Form 7 combat, Juyo, the Jedi counterpart being Vaapad. However, since the game has no Juyo Style officially, they simply use Vaapad instead. This is seen in Darth Maul Sith Apprentice he is a Juyo user, however is just given Vaapad.
7/20/2020 10:56:49 PM

Is this a reference to the slashrats in New Jedi Order?
7/16/2020 3:37:49 PM

headshot is scary, maybe a lil' to scary
7/16/2020 3:29:23 PM

+16 for 30 dmg vs a Solo! Dengar REALLY holds a grudge
7/16/2020 3:26:52 PM

minor thing- change her pronoun, unless Leia is feeling like a male today
7/16/2020 3:24:25 PM

if seeing game play is the goal, I'd up dmg to 20 and bespin bonus to +4 with +10 dmg
7/16/2020 2:57:30 PM

This is pretty cool. The price is tricky. Some pieces will never take it, and you have to price it for the most broken piece. I wonder if there's a way to scale the points for more balance.
7/8/2020 7:23:41 AM

Unleash the horde, excellent
7/8/2020 7:23:20 AM

Nice simple fixes here and I like what you did, if you are going up against Solo(s) he is your man
7/8/2020 7:22:08 AM

I am still thinking this guy needs more GMA with two 10 damage shots at 7 attack isn’t anything to write home about by today’s standards and the CE speaks for itself (has anyone ever fought against a bespin guard? Haha) I would suggest a rapport or Special Ability boost for Bespin guards or else slap ok oppurtunist like his other versions and at least he is a potent pocket shooter.
7/8/2020 7:17:33 AM

Really like the way you went with this one and very thematic for Jabba. I would actually love to see your treatment on a Jabb to go with these guys!
7/8/2020 7:16:58 AM

Simple fix, not sure it’s enough to make them see play in today’s standards but does make them a bit tougher to take out at least
7/8/2020 7:15:52 AM

Quite the potent hunter killer piece, I’m mixed on spy on a non-epic as it may be too strong to have this assassin piece walking up to your key fragile commander. But on the flip side it’s Princess Leia in Slave outfit turning into one of the best pieces in the game so kind of ok with this haha.
7/1/2020 1:29:13 AM

Now that'd be silly, wouldnt it?
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