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1/23/2020 2:44:43 AM

Nice now he is the character we all know and love from the start
1/22/2020 10:13:53 AM

Thnx GG! You're probably right, LD added!
1/22/2020 7:17:14 AM

Great representation here
1/22/2020 3:03:11 AM

There we go perfection. Haha
1/22/2020 3:01:21 AM (Updated: 1/22/2020 3:02:05 AM)

Very nice, I would swap Defense for Force Bubble or Force Shields though as that's more of what she did right at the end and it's a pretty rare and cool power but would accomplish the same defensively. Similarly swapping out Accurate Shot for something to boost Cal would be cool too.
1/22/2020 3:00:10 AM

Great low cost Cal! It really feels like him from the start of the game, I would give him defense instead of deflect though as he can totally stop melee attacks too
1/22/2020 2:58:03 AM

Thanks Alex! I figured Psychometry would allow him to do any one of the powers in the game as long as you build it right with another force user. And I really wanted to show off some of the exploring nature of these two and how they work in combat.
1/20/2020 11:47:28 PM

Whoa! That's an awesome piece! I like the similar statline to the IE one, but totally different flavor. Going to be a bit of a stickler: Armament shouldn't have abilities that are mutually exclusive. The piece would function identically if it had Jolt, Flamethrower and Missiles built-in without Armament. The only thing Armament changes is using Jolt against an enemy outside of his turn (i.e. attack of opportunity on a Surprise Moves) and using both AoE abilities in the same turn via Tarpals. That's just grammar-policing, though. Great piece, 10/10.
1/20/2020 3:44:25 PM

Awesome calo! Great abilities but I feel that you could cost him 5 points more.
1/20/2020 3:39:16 PM

That's a great Dash! Armament looks very helpful!
1/20/2020 3:37:46 PM

Great combo of those two! I like the fact that you didn't use a whole bunch of force powers! Bacta Sim is perfect!
1/20/2020 3:33:56 PM

Awesome representation of cere!! I like that you chose to make her wielding a lightsaber as she did at the end of the game
1/19/2020 1:07:06 PM

I love it, I was thinking of the same concept but went with separate builds of each. Your take is spot on!
1/19/2020 1:04:15 PM

well constructed, pathfinder is a great choice
1/19/2020 12:43:28 AM

For simplicity I would swap No One Gets Away and Bounty Hunter +4 for Bounty Hunter +6, would reflect his passion for hunting down unique heroes. Alsonhe may be just a touch undercosted compared to the similar Cad Bane who himself is a very aggressively costed piece, maybe more like 48-52?
1/18/2020 8:02:53 PM

Very cool!
1/13/2020 1:47:11 AM

Disintegration replaces turn, which means he can't attack. Is that effect supposed to be for the rest of the skirmish?
1/9/2020 6:38:04 PM

Well sheesh shows what I know, I was going off of the glossary definition of target here but that's maybe out of date.
1/9/2020 7:29:49 AM

Target is used for both enemies and allies. To target an ally, the only requirement is line of sight. Escape Manoeuvre is not a new ability, it's on the Black Squadron Pilot. Since Moruth hired a bunch of mercenaries to crew his fleet I thought it was fitting.
1/9/2020 6:05:51 AM

My only question is targeting allies how that works as I think target only refers to enemies. Maybe "choose an ally within line of sight" instead. Escape maneuver is interesting too.
1/9/2020 5:57:33 AM

Great WOTC-style piece!
1/6/2020 5:06:37 AM

very nicely done all fits well
1/5/2020 9:47:20 PM

Same here Darth! Still one of my all time favorite trilogy of books!
1/5/2020 6:34:13 AM

Bane is my absolute favourite SW character period so i might be biased but I LOVE IT!
1/5/2020 6:32:00 AM

anarchist is a good addition
1/3/2020 10:04:12 PM

1/2/2020 6:49:25 PM

I don't follow the new canon. I'm a Legends fan.
1/1/2020 1:57:10 PM

seems pretty true to her in the game, well done
1/1/2020 7:11:35 AM

I'm hoping his fragility and slow movement makes up for his low point cost
1/1/2020 6:40:16 AM

i like disintegration shot!
1/1/2020 6:39:19 AM

Thanks cassekiel I think your right and I have increased him a little to 45 points. I think that balances him out better. Thanks for your input!
12/31/2019 4:43:55 PM

I like it. Very true to the character. I'm not great at estimating point cost but he might be a little low...however I haven't followed the v sets too much. Good job
12/31/2019 10:59:31 AM

yeah its just a copy. Good call on the name change, thanks bud
12/31/2019 10:55:21 AM

I like it. Looks like the other version, the old one. Only suggestion is change the name to Stormtrooper since the old one is Snowtrooper.
12/31/2019 10:54:56 AM

Thanks AlexThe Great, I was concerned with the E-web reserve combined with his CE might be a bit overpowered. After I play test him some I might tweek it
12/31/2019 10:53:02 AM

Yes it is, loved him. Thanks for the feedback
12/31/2019 10:52:00 AM

I can understand that
12/31/2019 10:51:52 AM

He looks great! His points feel right as his CE! Nice job!!
12/31/2019 10:48:39 AM

That is the re programmed IG droid right?? Looks really nice and you costed it very well IMO!!!
12/31/2019 10:45:54 AM

I know guys, I was about to give him Darksaber, the only problem is I don't like it as an ability, I don't believe the have represented t right, either way the darksaber is just a lightsaber made by a mandalorian, nothing more nothing less. Anyway thnx for your feedback, really appreciate!!!
12/31/2019 9:58:30 AM

I like it, nice quote. As GG stated needs darksaber
12/31/2019 9:57:26 AM

first attempt, needs a tweek I think
12/31/2019 8:20:41 AM

unsure of his point cost in relation to abilities
12/31/2019 7:50:39 AM

Well I think you nailed it!
12/31/2019 2:19:04 AM

Very cool only thing is lightsaber should be Darksaber haha
12/31/2019 2:17:32 AM

Thanks Darth! I put a lot of effort and time into trying to get this one right.
12/30/2019 12:56:08 PM

very strongly constructed. i especially like the CE!
12/29/2019 10:08:16 PM

This Obi-Wan is a version based on the Mythos 1:6 scale figure
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