Special Abilities
-
Melee Attack (Can attack only adjacent enemies)
-
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
-
Extra Effort (At the start of this character's turn, it may immediately use an ability that replaces attacks without replacing attacks)
Force Powers
-
Force 2
-
Force Renewal 1 (This character gets 1 Force point each time he activates)
-
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
-
Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
"The Jedi Knights were the guardians of peace and justice in the Republic"
6/28/2025 9:24:23 PM
6/29/2025 12:30:46 AM
6/29/2025 3:13:16 AM
6/29/2025 2:18:01 PM