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Custom Force Powers

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Showing 1 - 50 of 3,106 Custom Force Powers12345...63Next
Name Creator Text Updated
Ritual of Nathema Lord_Ball Force 6; Replaces Turn; All Characters within 12 squares with a Force Rating are defeated; save 16 negates; remove this character from play, this c... 9/13/2017 12:02:25 PM
Force Choke 3 Caedus Force 3. Replaces attack; Range 6, Target enemy takes 30 damage. That character is activated and cannot make attacks of opportunity this round. Sav... 9/13/2017 5:51:10 AM
Force Disarm Jargon Madjin Force 1, range 6, only usable on this characters turn, target 1 enemy character, that character loses the ability to attack on their next turn (Not... 9/3/2017 10:42:27 PM
Force Dread saber1 Force 2, replaces attacks: Until the end of this character's next turn this character gains the following Force ability: Enemies within 6 squares... 8/30/2017 2:41:39 AM
Ult ThePurplrPhlurp Force 7, replaces turn: Characters named "plant" loose token and emplacement and gain 10 attack, 10 damage and melee attack for the rest of the ski... 8/30/2017 2:06:03 AM
Reflex 2 AnEnemyStand 8/25/2017 2:05:34 PM
Force 3. Force Renewal 3. Master of the Force 2. saber1 8/23/2017 11:39:56 PM
Lightsaber Onslaught saber1 Force 2, replaces attacks: make 3 attacks 8/23/2017 4:23:00 AM
Heat Vision ConnorKenobi Force 2, replaces attacks: sight; 20 damage 8/18/2017 2:39:00 AM
Force Nightmare jen'ari Force 3, usable on this character's turn: Target 1 enemy within 12 squares ignoring cover; that enemy takes 30 damage, save 11. On a successful sav... 8/12/2017 8:49:03 PM
Lightsaber protection 2 jen'ari Lightsaber Protection 2 Force 2: This turn, when this character would take over 10 damage, reduce the damage to 10. The reduced damage cannot be pr... 8/11/2017 5:36:45 PM
Levitate ThePurplrPhlurp Force 1: This character gains flight until end of turn. 8/8/2017 8:08:07 AM
Mind Blast ThePurplrPhlurp Force 5, Replaces Turn: All enemy characters within 12 squares are considered activated save 11. 8/8/2017 8:06:42 AM
Overload Greaper1342 Costs 1 power cell points, replaces attacks, range 6: target enemy and two adjacent characters each take 30 damage. If any damage targets are droi... 8/1/2017 9:01:30 PM
Dominate Droid Greaper1342 Costs 1 power cell points, replaces attacks, range 6: activate target droid. You may take its turn. At the end of that target's turn, it is defeat... 8/1/2017 9:00:28 PM
Master OS Greaper1342 This character has two power cell points. It may use one of these points to either move up to 6 extra squares during any movement, or to make the d... 8/1/2017 8:58:44 PM
Uncanny Luck Greaper1342 Once per skirmish, this character may reroll an attack or save with a +4 bonus. 8/1/2017 8:48:47 PM
made up Greaper1342 8/1/2017 8:42:31 PM
Uncanny Luck Greaper1342 Once per skirmish, this character may reroll an attack or save with a +4 bonus. 8/1/2017 8:38:12 PM
Overload Greaper1342 Costs 1 power cell point, replaces attacks, range 6: target enemy and two characters adjacent to that target take 30 damage. If any damaged enemies... 8/1/2017 8:15:22 PM
Dominate Droid Greaper1342 Costs 1 power cell point, replaces attacks: choose a target droid within 6 squares. That droid immediately activates. You may order it to perform l... 8/1/2017 8:12:55 PM
Master OS Greaper1342 This character has two power cell points. It may use one of these points to either move 6 additional squares during any movement, or make the dama... 8/1/2017 8:10:52 PM
Uncanny Luck Greaper1342 Once per skirmish, this character may reroll an attack or save with a +4 bonus. 8/1/2017 7:52:48 PM
I am One with the Force tkebro83 Force 2: For the Rest of the round, when hit by an attack, this character takes no damage with a save of 11. 7/30/2017 11:47:28 PM
Overwhelming Strike Ronson Force 2: Replaces attacks; Make 1 attack at +20 Damage. Damage from this attack cannot be prevented and enemy characters attacked by this character... 7/13/2017 4:44:15 AM
Channeled Push General_Grievous Force 10, replaces turn, usable only when there are three or more unactivated allies with a force rating within 6 squares: you may spend and combin... 7/12/2017 1:18:37 AM
Focused Melee Strike HanSolo79 Force 1, adjacent enemies without a Force rating automatically fail saves that avoid all damage against this character's attacks 7/10/2017 8:54:16 AM
Force Field jen'ari Force 3: usable only on this characters turn, Adjacent enemies are moved back 1 square and cannot move adjacent to this character until the end of ... 6/28/2017 12:50:53 PM
Tutaminis AlexTheGreat Force 3: When hit by an attack or a force power, this character takes no damage with a save of 11. If the save is succesful this character gains +1... 6/21/2017 1:48:43 AM
Lightsaber Absorb Ronson Force 2: This character takes no damage from a Force Power that targets him within 6 squares 6/19/2017 2:56:07 AM
Progenitor's Call Lord_Ball Force 2, usable only during an opponents turn: range 3; the current active enemy ends its turn immediately and cannot benefit from Commander Effect... 6/7/2017 10:20:01 AM
Battle_Guidance Lord_Ball Force 3, replaces turn: For the rest of the skirmish, this character gains the following commander effect: Non-Unique allies gain +1 attack for eac... 6/6/2017 2:07:38 PM
Spawning Puddle Jargon Madjin Force 4, replaces turn, range 6, target and adjacent targets take 40 damage, save 16 5/30/2017 2:48:13 AM
Bug Blast Jargon Madjin Force 2, replaces attacks, sight, 20 damage to a single target 5/29/2017 12:57:55 AM
Ovipositor Rush Jargon Madjin Force 3, replaces attacks, target an enemy within melee range, make 5 attacks at 10 damage each, target must make a save of 11 for each hit 5/29/2017 12:52:47 AM
Venomous Jargon Madjin Force 1, next attack deals an extra 10 damage and will infect the target with poison, they will take 10 damage every activation for 3 rounds, save ... 5/29/2017 12:51:25 AM
Frilled Lizard Jutsu Jargon Madjin Force 1, any characters who have line of sight to this character must make a save of 6 to avoid activation, that's all there is to this jutsu 5/14/2017 10:35:27 PM
Izanagi Jargon Madjin Force 10, replaces turn, targets within 6 squares must make a save of 16 before attacking this character or they will receive that damage themselve... 5/14/2017 10:27:08 PM
Kamui Jargon Madjin Force 3, can only be used when this character is attacked, with a save of 11 can avoid damage and move up to X spaces depending on how many extra f... 5/14/2017 10:20:14 PM
Sharingan - Copying Wheel Eye Jargon Madjin Force 5, can only be used on this characters turn, target one character within line of sight gain one ability or force power or their commander eff... 5/14/2017 10:17:39 PM
Mirror and Earth Change Jargon Madjin Force 4, replaces attacks, range 3, save 16, single target takes 30 damage and is activated 5/14/2017 10:14:59 PM
Moguragakure no Jutsu/Hiding like a mole Jargon Madjin Force 6, replaces turn, if an enemy is within line of sight this character can move into melee range (attacking other characters once along the way... 5/14/2017 10:12:54 PM
Jikukan Ido/Space-Time Migration Jargon Madjin Force 3, replaces turn, range 4, target a single character, that target must make a save of 11, if they fail the save they are activated 5/14/2017 10:08:25 PM
Lightsaber Disarming AlexTheGreat Force 2, replaces turn: Target an enemy character with a lightsaber and less cost points than this character within 6 squares. The enemy character ... 5/13/2017 5:43:36 PM
Mnemotherapy General_Grievous Force 2: Cancel a Force power used by a character within 6 squares and then deal that character 20 damage; that character can avoid this power with... 5/5/2017 7:51:19 PM
Force 2. Force Renewal 1. saber1 5/2/2017 5:58:59 PM
Counter Push 4 saber1 Force 4, usable only when this character takes damage: range 6; 40 damage; push back target 4 squares if Huge or smaller 5/2/2017 5:30:33 PM
Sith Hunger 3 donnyrides Force 3, replaces attacks: range 6; 30 damage to target living enemy, and remove 30 damage from this character. If the target has Force points rema... 4/27/2017 9:05:25 PM
Summon Lightsaber CorellianComedian Force 2, usable when a Unique ally with a Lightsaber within 6 squares is defeated. For the rest of the skirmish, this character gains Twin Attack. 4/26/2017 11:07:25 PM
Psychometry wwmandalorian Force 1: if this character is in a square that is adjacent to a square that an enemy character occupied since this character's last turn, this char... 4/26/2017 10:33:24 PM
Showing 1 - 50 of 3,106 Custom Force Powers12345...63Next


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