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Custom Force Powers

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Showing 1 - 50 of 3,082 Custom Force Powers12345...62Next
Name Creator Text Updated
Tutaminis AlexTheGreat Force 3: When hit by an attack or a force power, this character takes no damage with a save of 11. If the save is succesful this character gains +1... 6/21/2017 1:48:43 AM
Lightsaber Absorb Ronson Force 2: This character takes no damage from a Force Power that targets him within 6 squares 6/19/2017 2:56:07 AM
Progenitor's Call Lord_Ball Force 2, usable only during an opponents turn: range 3; the current active enemy ends its turn immediately and cannot benefit from Commander Effect... 6/7/2017 10:20:01 AM
Battle_Guidance Lord_Ball Force 3, replaces turn: For the rest of the skirmish, this character gains the following commander effect: Non-Unique allies gain +1 attack for eac... 6/6/2017 2:07:38 PM
Spawning Puddle Jargon Madjin Force 4, replaces turn, range 6, target and adjacent targets take 40 damage, save 16 5/30/2017 2:48:13 AM
Bug Blast Jargon Madjin Force 2, replaces attacks, sight, 20 damage to a single target 5/29/2017 12:57:55 AM
Ovipositor Rush Jargon Madjin Force 3, replaces attacks, target an enemy within melee range, make 5 attacks at 10 damage each, target must make a save of 11 for each hit 5/29/2017 12:52:47 AM
Venomous Jargon Madjin Force 1, next attack deals an extra 10 damage and will infect the target with poison, they will take 10 damage every activation for 3 rounds, save ... 5/29/2017 12:51:25 AM
Frilled Lizard Jutsu Jargon Madjin Force 1, any characters who have line of sight to this character must make a save of 6 to avoid activation, that's all there is to this jutsu 5/14/2017 10:35:27 PM
Izanagi Jargon Madjin Force 10, replaces turn, targets within 6 squares must make a save of 16 before attacking this character or they will receive that damage themselve... 5/14/2017 10:27:08 PM
Kamui Jargon Madjin Force 3, can only be used when this character is attacked, with a save of 11 can avoid damage and move up to X spaces depending on how many extra f... 5/14/2017 10:20:14 PM
Sharingan - Copying Wheel Eye Jargon Madjin Force 5, can only be used on this characters turn, target one character within line of sight gain one ability or force power or their commander eff... 5/14/2017 10:17:39 PM
Mirror and Earth Change Jargon Madjin Force 4, replaces attacks, range 3, save 16, single target takes 30 damage and is activated 5/14/2017 10:14:59 PM
Moguragakure no Jutsu/Hiding like a mole Jargon Madjin Force 6, replaces turn, if an enemy is within line of sight this character can move into melee range (attacking other characters once along the way... 5/14/2017 10:12:54 PM
Jikukan Ido/Space-Time Migration Jargon Madjin Force 3, replaces turn, range 4, target a single character, that target must make a save of 11, if they fail the save they are activated 5/14/2017 10:08:25 PM
Lightsaber Disarming AlexTheGreat Force 2, replaces turn: Target an enemy character with a lightsaber and less cost points than this character within 6 squares. The enemy character ... 5/13/2017 5:43:36 PM
Mnemotherapy General_Grievous Force 2: Cancel a Force power used by a character within 6 squares and then deal that character 20 damage; that character can avoid this power with... 5/5/2017 7:51:19 PM
Force 2. Force Renewal 1. saber1 5/2/2017 5:58:59 PM
Counter Push 4 saber1 Force 4, usable only when this character takes damage: range 6; 40 damage; push back target 4 squares if Huge or smaller 5/2/2017 5:30:33 PM
Sith Hunger 3 donnyrides Force 3, replaces attacks: range 6; 30 damage to target living enemy, and remove 30 damage from this character. If the target has Force points rema... 4/27/2017 9:05:25 PM
Summon Lightsaber CorellianComedian Force 2, usable when a Unique ally with a Lightsaber within 6 squares is defeated. For the rest of the skirmish, this character gains Twin Attack. 4/26/2017 11:07:25 PM
Psychometry wwmandalorian Force 1: if this character is in a square that is adjacent to a square that an enemy character occupied since this character's last turn, this char... 4/26/2017 10:33:24 PM
Counter Push 4 CorellianComedian Force 4, usable only when this character takes damage: range 6; 40 damage; push back target 4 squares if Huge or smaller 4/26/2017 5:10:07 PM
Force Domination Caedus Force 4, replace attacks: sight; Target living enemy takes an immediate turn under your control, which does not count as an activation for the roun... 4/26/2017 3:20:13 PM
Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium enemy character within 6 squares of this character. That character joins your sq... 4/25/2017 3:10:54 PM
Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 3:05:44 PM
Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 3:02:29 PM
Dark Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 2:54:18 PM
Dark Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 2:44:25 PM
Dark Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 1:41:43 PM
Possession Lord Starkiller Force 5, Sight; Replaces turn; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins ... 4/25/2017 1:33:01 PM
Possession Lord Starkiller Force 5, Sight; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins your squad Save... 4/25/2017 1:29:01 PM
Possession Lord Starkiller Force 5, Sight; Choose a non-unique Small or Medium living enemy character within 6 squares of this character. That character joins your squad Save... 4/25/2017 1:21:16 PM
Possession Lord Starkiller Force 5, Sight; Choose a non-unique living enemy character within 6 squares of this character. That character joins your squad Save 11. If successf... 4/25/2017 1:09:28 PM
Force Unleashed Lord Starkiller Usuable on this character's turn For the rest of the turn, this character's Force Power range is increased by 6 and when they deal damage, they dea... 4/24/2017 4:51:49 PM
Tutaminis ConnorKenobi Force X: When hit by a nonmelee attack, spend 1 Force point, this character takes no damage. When hit by a Force ability, cancel the damage and eff... 4/18/2017 5:58:19 PM
Counter Push 3 saber1 Force 3, usable only when this character takes damage: range 6; 30 damage; push back target 3 squares if Huge or smaller 4/7/2017 5:20:48 AM
Dispassionate Slice Riddlemaker Force 2: +4 Attack and +20 Damage until the end of this character's turn. If this attack defeats the target, this character may up to its speed, an... 4/5/2017 7:11:18 AM
Suhail Sheratan Jargon Madjin Force 6, replaces turn, target one adjacent enemy deal 50 damage and push them back 4 squares 4/4/2017 12:17:04 AM
Sadalsuud Markab Jargon Madjin Force 5, useable only once when a target deals damage to this character, that target receives 20 damage and with a failed save of 11 that target ca... 4/4/2017 12:14:57 AM
Sabik Sheratan Jargon Madjin Force 4, replaces turn, move this character up to 10 squares, no attacks or attacks of opportunity 4/4/2017 12:12:19 AM
Alnair Alterf Jargon Madjin Force 3, usable only once as an adjacent target is attacking, with a save of 16 that target receives 30 damage while this character takes none 4/4/2017 12:09:57 AM
Eltanin Nath Jargon Madjin Force 1, sight, replaces attacks, deal 20 damage to a target within sight 4/4/2017 12:07:17 AM
Theemin Dhanab Jargon Madjin Force 3, replaces attacks, push adjacent target back 2 squares while dealing 30 damage 4/4/2017 12:05:27 AM
Al Shams Qahhar Jargon Madjin Force 10, sight, replaces turn, deals 50 damage to one target within sight, ignores cover 4/4/2017 12:01:27 AM
Deflecting Slash SithBot (Force 2, usable only when this character successfully makes a Soresu save from an attack from an adjacent opponent with nonmelee attack. This char... 4/2/2017 3:07:52 AM
Push SithBot Force 1, range 6; 10 damage; push back target 1 square if Huge or smaller, save 11. 4/2/2017 3:01:57 AM
Farseeing SithBot Force 1: range 6; any 1 ally rerolls its last attack. 4/2/2017 12:40:21 AM
Not a Jedi Jargon Madjin No Force Powers For You! 4/1/2017 1:50:48 AM
Unleashed Push 2 Kamikaze13 Force 2, +20 damage on this character's next attack. If the attack hits push back target 4 squares if Huge or smaller 3/31/2017 9:12:09 PM
Showing 1 - 50 of 3,082 Custom Force Powers12345...62Next


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