Special Abilities
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Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
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Cloaked (If this character has cover, it cannot be targeted by nonadjacent enemies)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Disruptive (Suppresses enemy commander effects within 6 squares)
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
Average Rating: 6.00 (8)
Creator's Rating: 5/10