Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Resistance (+2 Defense when attacked by an adjacent enemy with a Force rating)
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Advanced Shields 1 (When this character takes damage, he reduces the damage dealt by 10 with a save of 6)
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Grenade Launcher (Grenades special abilities on this character have range 12)
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CORTOSIS BLADE (following this character's successful parry vs a light saber,opponent character has -20 damage the rest of skirmish, save 11)
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Grenades 30 (Replaces attacks: range 6; 30 damage to target and to each character adjacent to that target; save 11)
the ancient Sith used automatons to enforce their will