Special Abilities
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Unique
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Coruscant Guard
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Order 66
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Melee Attack (Can attack only adjacent enemies)
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Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
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Programmed Target (After setup, choose any 1 enemy. This character gets +4 Attack and Accurate Shot against the chosen enemy.)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Teamwork (At the end of this character's turn, he may immediately make an attack or use an ability that replaces attacks)
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Tracker (While this character can count range to the enemy it chose for Programmed Target, it has Speed 8)
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Twin Blaster 20 (Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks.)
"(whistles) Come on, Grizzer, there's nothing here." -- Hound to his pet massiff