Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Affinity (May be in a Republic squad that does not contain any characters with Order 66)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Last of the Jedi (Cannot be in a squad that contains another character with a Force rating)
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So Uncivilized (Whenever this character is hit by a nonmelee attack, make a save of 11. On a success, this character can make an immediate nonmelee attack at +4 Attack and +10 Damage against that attacker.)
Force Powers
"Only a Sith deals in absolutes. I will do what I must."