Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Lightsaber Mastery (At the begining of this characters turn you may choose any special ability with the word Style in it. This character gains the chosen ability until the begining of its next turn)
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Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)
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Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
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Force Lightning 4 (Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
Commander Effect
Allies with a Force Rating within 12 squares gain Flurry Attack. (Whenever this character scores a critical hit, he can make 1 immediate extra attack.)
“After overthrowing the Old Republic, Yoda took his place as the head of the new fallen Jedi temple on Coruscant.”