Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Bully (+4 attack and +10 Damage against an adjacent enemy with a lower point cost)
Force Powers
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Force 5
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
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Dark Temptation (Force 1: +4 Attack and +20 Damage until the end of this character's turn. At the end of that turn, make a save of 11; if the save fails, this character joins the opponent's squad until the end of the skirmish.)
Commander Effect
Followers with Order 66 gain Self-Destruct 10 and Charging Fire.