Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Rend +20 (If both of his attacks hit the same adjacent enemy, this character's second attack gets +20 Damage)
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Immobilizing Rend (If both of this character's attacks hit the same enemy, that enemy cannot move this round)
Force Powers
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Force 2
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Indiscriminate Rage (Force 1: +2 Attack and +10 Damage until the end of this character's turn. At the end of that turn, make a save of 11. If the save fails, this character gains Savage.)