Special Abilities
-
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
-
Careful Shot +4 (On this character's turn, if he doesn't move, he gets +4 Attack)
-
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
-
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
This Scout Trooper is very competitive against other imperials, but shares camaraderie with his fellow Scout Troopers.