Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Beskar'gam (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Ambush (This character can move and then make all his attacks against 1 enemy who has not activated this round)
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Blaster 20 (Replaces attacks: sight; +12 Attack for 20 Damage)
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Pathfinder (Allies are not slowed by difficult terrain within 6 squares of this character)
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Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
Commander Effect
Mandalorian allies gain the Recon and Ambush Special Abilities.