Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Affinity (A Republic character whose name contains Obi-Wan or Kenobi may be in your squad regardless of faction)
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Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Knock Out Dart (Replaces attacks: range 12; Choose 2 living targets. Each target must attempt a save of 11, or it is considered activated this round and cannot make attacks of opportunity for the rest of the round.)
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Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
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Pacifist (Cannot attack an enemy unless it has damaged this character or an allied character)
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Sonic Stunner (Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
Commander Effect
Mandalorian followers gain Pacifist and Sonic Stunner.