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Custom Commander Effects

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Showing 1 - 50 of 7,293 Custom Commander Effects12345...146Next
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Show Non-unique enemies targeted by Victory Without War must choose to negate the damage and their save roll for that ability may not be modified or rerolled. Non-unique allies with Victory Without War gain In Service of the Mission. saber1 8/18/2017 6:10:15 AM
Show Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Justice League allies gain Squad Movement. ConnorKenobi X 8/18/2017 1:30:50 AM
Show Imperial Missionary characters in your squad (including this character) that use Medical Scan double the amount of damage removed General_Grievous X 8/15/2017 7:24:40 PM
Show Followers within 6 squares may reroll a failed save once per turn. If the reroll fails the character takes 20 damage (this damage cannot be prevented or redirected). jen'ari X 8/15/2017 1:37:47 AM
Show Allied that are followers within 6 squares can reroll a failed save once per turn. If the same is still a failure that character takes 10 damage. jen'ari X 8/14/2017 11:49:00 PM
Show Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares. While your squad contains only Mandalorian characters, allies get +10 Damage ConnorKenobi X 8/13/2017 11:32:17 PM
Show Once per round, after initiative is determined, you may choose 1 Sith follower with a force rating and a lightsaber within 6 squares. The chosen ally can immediately move up to its Speed before any character activates jen'ari X 8/12/2017 8:57:03 PM
Show At the end of this character's turn a unique ally within 6 squares can use a force power that replaces attacks. jen'ari X 8/11/2017 5:31:14 PM
Show At the end of this character's turn one ally with a force rating within 3 squares may use a force power that replaces attacks. jen'ari X 8/11/2017 4:44:32 PM
Show Droids are subject to this effect: Whenever a character in your squad with Bounty Hunter (including this character) defeats a Unique enemy they may make an immediate attack against another Unique enemy. All attacks against an enemy targetted via this effect suffer -10 damage. Lord_Ball 8/11/2017 1:47:00 PM
Show While only 1 Unique ally with a Force rating is adjacent to this character, neither may be targeted by an enemy more than 6 squares away. saber1 8/10/2017 3:24:24 PM
Show At the end of this characters turn, one Old Republic ally with a Force Rating and a Lightsaber within 6 squares can immediately move up to its speed spryguy1981 X 8/10/2017 12:04:07 PM
Show Droids are subject to these effects: Unique Separatist Commanders gain Avoid Defeat while within 6 squares of this character. General_Grievous X 8/8/2017 3:33:50 PM
Show Followers within 6 squares gain Imperial Hunter. tkebro83 X 8/5/2017 8:27:57 PM
Show Followers within 6 squares gain Imperial Hunter. tkebro83 X 8/5/2017 8:25:53 PM
Show At the end of this characters turn, one Old Republic ally with a Force Rating and a Lightsaber within 6 squares can immediately move up to its speed. Old Republic allies with a Force Rating and a Lightsaber gain Ranged Defense Expert +2. spryguy1981 8/4/2017 1:00:32 PM
Show Partisans allies gain Imperial Hunter Caedus X 8/3/2017 4:05:38 AM
Show Followers within 6 squares gain +2 atk and cannot have their stats lowered by enemy abilities. Greaper1342 X 8/1/2017 8:49:43 PM
Show Followers within 6 squares gain +2 attack and cannot have their stats lowered by enemy commander effects. Greaper1342 X 8/1/2017 8:38:44 PM
Show Followers within 6 squares gain +1 attack and cannot have their stats lowered by enemy commander effects. Greaper1342 X 8/1/2017 7:58:18 PM
Show When one of your characters is defeated all followers within 6 squares get +10 damage, this effect can only happen once. Followers with Death Trooper in the name within 6 squares gain Mobile Attack. tkebro83 X 8/1/2017 4:46:22 AM
Show Army of Light allies gain Speed 8. spryguy1981 X 8/1/2017 12:28:59 AM
Show All Allied characters gain "Bodyguard" and are treated as "Holy Brittanian Empire" for the purposes of Commander Effects. Lord Starkiller X 7/31/2017 2:44:33 AM
Show Imperial followers within 6 squares gain Ambush. After initiative has been determined but before any character activates you may move 1 Imperial follower within 6 squares its full movement, this does not count as its activation for the round. tkebro83 X 7/30/2017 11:50:27 PM
Show Anzati and Morgukai followers gain Cloaked, Assassin, Parry, and Deadly Attack. wwmandalorian X 7/30/2017 2:55:42 PM
Show Rebel Allies within 6 squares gain stealth. When this characters turn ends you may choose 1 rebel follower within 6 squares and have it move upto 6 squares. tkebro83 X 7/27/2017 6:38:27 PM
Show Ithorian allies gain It's a Trap! saber1 7/26/2017 4:10:51 AM
Show Allies whose names contain Luke or Kam gain Absorb Energy. poppins88 X 7/25/2017 11:34:01 PM
Show Adjacent allies whose name contains Luke or Kam gain Absorb Energy. Non-Unique Fringe allies with a Force rating gain +2 Force. poppins88 X 7/25/2017 11:31:20 PM
Show Non-unique allies with a Force rating gain +2 Force. poppins88 X 7/25/2017 11:30:11 PM
Show Allies with One Sith Gain Satchel Charge. At the end of the characters turn, 1 One Sith Follower within 6 squares may immediately move 2 squares, and then make an attack, or use a FP or SA that replaces attacks. shmi15 X 7/22/2017 5:21:49 PM
Show Imperial followers within 6 squares gain Squad Firepower. After initiative has been determined but before any character activates you may move 1 Imperial follower within 6 squares its full movement, this does not count as its activation for the round. tkebro83 X 7/22/2017 4:59:37 AM
Show Imperial Inquisitor allies gain 1 extra force point at the start of the skirmish. Whenever an enemy character with a force rating is defeated 1 Imperial Inquisitor ally within 6 squares may use 1 force power, this does not count towards their limit. tkebro83 X 7/22/2017 4:53:13 AM
Show Non Unique Imperial followers within 6 squares gain Accurate Shot. When a Non Unique Imperial follower within 6 squares is defeated make 2 saves of 16, if successful place that defeated character on the starting edge of the board. tkebro83 X 7/22/2017 4:52:01 AM
Show Non Unique Imperial followers gain Accurate Shot. When a Non Unique Imperial follower is defeated make 2 saves of 16, if successful place that defeated character on the starting edge of the board. tkebro83 X 7/22/2017 4:51:07 AM
Show Imperial Inquisitor allies gain 1 extra force point at the start of the skirmish. Whenever an enemy character with a force rating is defeated 1 Imperial Inquisitor ally within 6 squares may use 1 force power, this does not count towards their limit. tkebro83 X 7/22/2017 4:41:42 AM
Show Imperial Inquisitor allies gain 1 extra force point at the start of the skirimish. Whenever an enemy character with a force rating is defeated all Imperial Inquisitor allies within 6 squares gain 1 force point. tkebro83 X 7/22/2017 4:18:15 AM
Show Imperial followers within 6 squares gain Squad Assault and Squad Firepower. After initiative has been determined but before any character activates you may move 1 Imperial follower within 6 squares its full movement, this does not count as its activation for the round. tkebro83 X 7/22/2017 4:03:17 AM
Show Jawa allies within 6 squares gain Hutt Cartel Bodyguard. spryguy1981 X 7/21/2017 6:46:46 PM
Show Allies with Ghost Crew count as the same name for abilities with Squad in the title. Allies with Ghost crew within 6 squares gain Squad Assault and Squad Defense. tkebro83 X 7/21/2017 6:14:36 AM
Show Allies with Ghost Crew gain Evade and Opportunist 10. tkebro83 X 7/21/2017 6:08:44 AM
Show Allies with Ghost Crew gain Evade and Opportunist 10 tkebro83 X 7/21/2017 6:08:30 AM
Show Non-Unique Droids gain Assassin jak X 7/20/2017 1:13:34 AM
Show Jawa allies within 6 squares gain Scavenge and Survival Expert saber1 X 7/20/2017 12:15:16 AM
Show Jawa allies gain Gregarious saber1 X 7/19/2017 11:46:05 PM
Show All Jawa characters gain Tusken, all Tusken characters gain Jawa for the purposes of commander effects. All characters that have abilities that remove damage, remove an extra 10 damage. blemelisk 7/19/2017 8:52:13 PM
Show Allied jawas gain droid scrapper. Deaths_Baine X 7/19/2017 8:02:45 PM
Show Allied Droids gain Assassin (+4 attack, +10 Damage vs living opponents) jak X 7/19/2017 7:38:47 PM
Show Droids are subject to these effects: Non-Unique Droid allies with 20 or more Hit Points and a printed damage rating of 0 gain Self-Destruct 20. Allied Jawa characters gain Detonator (Replaces attacks; one droid ally within line of sight with an special ability whose name contains self destruct is immediately defeated) General_Grievous X 7/19/2017 5:14:09 PM
Show Non-Unique Astromech followers gain Self-Destruct 20 Allied Jawa characters gain Detonator (Replaces attacks; one droid ally within line of sight with an special ability whose name contains self destruct is immediately defeated General_Grievous X 7/19/2017 5:20:57 AM
Showing 1 - 50 of 7,293 Custom Commander Effects12345...146Next


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