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7/16/2019 1:41:49 AM

Wow! Giving morrigan +4 to adjacent enemies is fabulous. Never once thought about her. Really cool
7/16/2019 1:40:16 AM

Well done. Sugi seems to be a great accurate shot piece that i meet thought about.
7/15/2019 7:54:15 PM

Not just silri, anyone with lightwhip, although there aren't very many that are worth a darn as attackers.
7/15/2019 2:03:51 PM

when the stormies fail, call in the Bounty Hunters!
7/15/2019 12:49:40 PM

nice! love the Fringe!! you've got some of my favorite characters in your squad. well done! Congrats!
7/15/2019 2:15:04 AM

Oh. I definitely did not know that then silri is pretty slick.
7/14/2019 11:43:03 PM

Her attacks and damage from her attacks cannot be prevented. So that means no SSM, no LS Block/ Defense, no Bubble, no LS Protection. If she hits they take the damage, no matter what. Overwhelming Force and Overwhelming Power work the same. The difference with Overwhelming Force 2 is that they can't use Djem So or Counterattack or whatever special abilities they have that trigger when hit by an attack.
7/14/2019 11:21:15 PM

unpreventable, does that mean that Soresu Style cannot stop it and lightsaber block/defense cannot stop it? or force bubble? or ligthsaber protection? sorry, for instance the lingo of Overwhelming Power is different from OP 2. OP 2 adds the "and special abilities that trigger as a result of being hit by an attack are suppressed."
7/11/2019 8:01:49 PM

Jupiter cannon!!!!!
7/7/2019 8:23:29 PM

Ok I thought that that would be OP
wannabe mexican
7/7/2019 7:34:32 PM

I don't think so. He doesn't synergize especially well, but I wanted a tank here.
7/7/2019 4:59:25 PM

Is there a way how to give Vos twin attack?
7/7/2019 4:12:49 PM

This, played by a great player on the right map, might be the best one can get. But it is has very limited auto damage limited damage, no range attacks, no outside control (doesn't stop the opponent from doing whatever they want
7/6/2019 6:25:53 AM

Actually, can both Ascendancy Commanders give free turns to the same guy? It doesn't say that the Chiss ally has to be unactivated in the first place to get the turn.
7/6/2019 5:35:40 AM

This is also a double-triple swap squad as long as all 4 Chiss are alive. Might be worth fitting a Clawcraft Pilot just to make the swap more viable.
7/6/2019 5:24:17 AM

This is pretty awesome.
7/6/2019 2:15:36 AM

Good point.
7/6/2019 1:58:25 AM (Updated: 7/6/2019 1:59:28 AM)

I don't think any squad like the one I mentioned would be a "Chiss" squad, anyway. You'd only have Thrawn and the Chiss AC; you probably wouldn't bother with the other Chiss since they're all so bad, even when the Commander has a swap CE specifically for them.
7/6/2019 1:58:46 AM

Even if IE Thrawn counted as Chiss I still don't think he'd be all that useful in the subfaction- his swap is wasted on the grunts, and the Troopers already have Opportunist.
7/6/2019 1:44:46 AM

Allowing the Imperial Thrawns into the Chiss subfaction would pretty much negate the unique nature of the subfaction. IE Thrawn is obviously power 11 and very common in Imperial squads. If he became a staple in the Chiss subfaction that would be a pretty disappointing development.
7/6/2019 1:36:45 AM

If we ever get a Chiss identifier which retroactively includes Thrawn, the Ascendancy Commander could be cool with either Imperial Thrawn- you activate Thrawn to swap, and then auto-win init and get an activation.
7/5/2019 4:13:35 PM (Updated: 7/5/2019 7:08:52 PM)

Some very unique things going on with Chiss: squad-wide Clear Strategy and Counterstrike, triple-swap, and an Aing-Tii style turn at the top of a round (but no movement). Makes it a fun squad because it plays so differently from other squads, but Counterstrike isn't enough to overcome the overall fragility of the squad. None of the traditional denial abilities (Force Immunity, CE suppression), but there's a swap deterrent, Pellaeon swaps are disallowed, and Reinforcements can't spam activations.
7/5/2019 7:07:04 PM

I think this squad would probably work better with GARY instead of either the Chiss Captain or Chiss Fleet Officer, but I'll leave this version alone so it has all the Chiss tricks (post-Vset 18) in one place.
7/5/2019 3:26:42 PM

Ok, I dropped the Senator for the Consular. Also had to drop the AoL Trooper for an Ugnaught.
7/5/2019 4:39:48 AM

No Consular for Force Bubble? (I guess you could bring him in as a Reinforcement, though.)
7/5/2019 3:13:45 AM

It's faster than it looks, but probably still too slow. The Jedi Lords can move 10 on their turn and attack, plus push each other 2. So one of them can move 12 in a phase and attack for 80dmg. And then be cannoned. The OR Trooper looks pretty immobile, but the Lords could push him 4 squares instead of each other. And he's +12/120dmg. Or +16 adjacent.
7/5/2019 2:19:58 AM

And a +10 damage boost. But this squad is way too slow to be competitive. Ranged defense is weak as well with only lightsaber defense.
7/5/2019 1:43:26 AM

Army of Light Training Sergeant is out now after set 17, but I still like CE suppression better than adding a named beatstick to the squad.
7/4/2019 10:40:51 PM

Beat Imperial "Big Buff Boy Scouts" (8 Elite Scouts, Daala, Nyna, Piett) on Cantina in 2019 Vassal Regional.
7/4/2019 10:40:10 PM

Lost to "You've activated my trap Karrde" (Boba AfH, Morrigan, Jarael, Marn, Talon) on Anchorhead in 2019 Vassal Regional.
7/3/2019 8:05:20 PM

No, you can't Strafe while using abilities which replace turn. (Luke and Leia can't get Pilot anyway except in NR, so it's a moot point as far as Battering Assault goes.)
7/3/2019 1:16:20 PM

Lobot's reinforcements are BRUTEal
7/3/2019 1:15:05 PM

needs more garlic
7/3/2019 12:57:11 PM

Would you be able to strafe during a battering assault? If so, could you strafe and batter the same enemy?
7/2/2019 3:48:43 AM (Updated: 7/2/2019 3:49:11 AM)

sexual intercourse
7/1/2019 6:21:54 PM

Lol, Ruck Monkey is referring to carrying someone on your back or rather in your ruck pack. We used to carry our small guy who needed a height waiver to get in the military; inside a ruck as a joke.
7/1/2019 3:36:26 PM
7/1/2019 3:29:16 PM

I'll take that challenge. Vassal? Bloomail me
7/1/2019 8:06:26 AM

No one's ever really gone.
Darth Porg
7/1/2019 7:32:02 AM

Hondo+18/60; Enfys+14/40; Booster+13/30~50. Duros +14/40/40; Human +13/40/40; Nikto +14/20/20. Duros, Human, Nikto "pirates" gain accurate, mobile, tenacious & predictable targets.
6/30/2019 5:43:35 AM (Updated: 6/30/2019 5:45:38 AM)

Because they're still better than pretty much everything which does get Twin. I guess I could add another Lancer instead, but then if the map is unfavourable for the CCC I've wasted too many points.
6/30/2019 4:58:30 AM

Why the Snipers? They can't gain Twin from the CCC.
6/28/2019 7:45:59 PM

The Neimoidians have Rapport for non-Unique Droids, so it balances out.
6/28/2019 11:01:52 AM

Rapport for the geno drones can't make them cost any less than 3 due to balance committee errata from a couple of years ago so you would have a few less drones.
6/26/2019 11:20:30 PM

Just don't lose the Spirit before using her
6/23/2019 11:53:59 AM

Indiana 2019 regional squad.
6/23/2019 6:13:40 AM

Avoided my two huge bad matchups Lily Wan's Dead Bothan squad and AceAce's Talon Snare squad.
6/22/2019 1:59:17 AM

The Dignitaries would definitely be helpful against all the Resistance Chewies in the Vassal tournament. I originally thought that this squad was tier 2 at best with no Pellaeon or Sled, but I guess the 360dmg output makes up for the lack of options somewhat.
6/22/2019 1:32:16 AM

YYYYYEEEEEEAAAAAASSSSSS!!!!! I like it, I love it, I want some more of it!!!! Personally I like a couple diplomats in a squad like this, but this is still a great squad. Just personal preference...
6/20/2019 8:10:21 PM

There are play on words regarding chess
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