Hit Points:
|
180
|
Defense:
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22
|
Attack:
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14
|
Damage:
|
20
|
Rarity:
Very Rare
Base:
Medium
Gender:
Male
Creator:
Reunion_Reunion
Created:
7/16/2025
Updated: 7/16/2025
Special Abilities
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Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
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Rival (Cannot be in a squad with a character with a Force rating)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Lightsaber Resistance (+2 Defense when attacked by an adjacent enemy with a Force rating)
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Unnatural Presence (When choosing targets, using abilities, or resolving movement, this character must choose enemies with a Force Rating first if it can. This character cannot become subject to commander effects under any circumstances. When an adjacent unit activates, suppress that units force powers and commander effects for the rest of that units turn.)
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Force Horror (Does not count as having a Force Rating. Ignores walls, pits, terrain, and other characters when moving, counting the range of abilities, or determining the eligibility of targets. Cannot be targeted by enemies more than 10 spaces away. Cannot be displaced.)
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Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Quick Draw (This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving)
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Aura of Fear (Enemy characters within 6 squares have -4 to saves. At the start of their turn, adjacent characters must move and end their turn next to their nearest ally, the nearest cover, or nearest door if able - save 6 negates.)
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Feast on Terror (When an enemy within 6 squares fails a save, this character gains 1 force point.)
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Melee Attack (Can attack only adjacent enemies)
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Oppositional (Not affected by the abilities of friendly units.)
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Sith Reflexes (Once per turn, when damaged by an attack from an enemy, this character may immediately use a replaces attacks Force Power)
Force Powers
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Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
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Unending Nightmare (Force (5): Whenever this character attacks or is attacked, it may swap positions with another character within 6 squares (save 11). If it is the subject of an attack, that swapped character takes the damage, instead.)
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Teleport (Force 1, replaces attacks: Place this character into an unoccupied square within 4 squares. After changing positon, he may make 1 attack.)
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Telekinetic Shriek (Replaces attacks: Characters within 6 squares are considered activated and take 30 damage, save 6 negates. Characters with a Force Rating take 40 damage, instead.)
Average Rating: 8.00 (1)
Creator's Rating: 8/10
7/16/2025 8:22:34 PM
7/16/2025 10:01:27 PM