Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Accurate Shot
(Can attack an enemy with cover even if it's not the nearest enemy)
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Affinity
(May be in a squad with a character who counts as Moralo Eval)
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Bounty Hunter +2
(+2 Attack against Unique enemies)
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Hidden Identity
(When this character is in a squad with Moralo Eval, he loses Lightsaber Wielder and Melee Attack)
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Lightsaber Wielder
(Counts as having a lightsaber)
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Presumed Dead
(The first time this character’s Hit Points are reduced to half or less, he may immediately return to his squad’s setup area with his original Hit Points)
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Rapport
(Costs 5 less when in the same squad as a character who counts as Anakin Skywalker)
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Willing to Serve
(Counts as a follower for purposes of allied commander effects)
Force Powers
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Force 3
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Surprise Move
(Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates)
Commander Effect
An ally who counts as Anakin Skywalker gains Impulsive Reprisal for the rest of the skirmish.