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Made the Kessel Run in less than 12 glasses.

Set / Faction Set / Faction Character

Separatists Dooku 100 
Counts As: Dooku
Hit Points: 140
Defense: 22
Attack: 15
Damage: 20
Rarity:
Base: Medium
Gender: Male
Dooku

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Jedi Reflexes (This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability.)
  • Lightsaber Trainer (At the start of the skirmish, after setup, choose an ally with a Force rating and a lightsaber who costs less than this character. Also choose Shii-Cho Style, Makashi Style, Soresu Style, Ataru Style, Djem So Style, or Niman Style. For the rest of the skirmish, the chosen ally gains the chosen special ability.)
  • Makashi Style Mastery (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman Style cannot be used against this character.)

Force Powers

  • Force 3
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Chain Lightning 4 (Force 4, replaces attacks: range 6; 30 damage to target and to each enemy within 3 squares of the target)
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
  • Lightsaber Riposte 2 (Force 2: When hit by a melee attack, this character can make an immediate attack at +10 Damage against that attacker)
  • Sith Grip (Force 2, replaces attacks: sight; 20 damage)

Commander Effect

Once per turn, each follower within 6 squares may reroll a missed attack at +4 Attack and +10 Damage. If the result is still a miss, that character is defeated.

Debuted, Gencon 2013

Average Rating: 8.22 (9)
Synergy Providers ()
Synergy Receivers ()


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