Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Twin Attack
(Whenever this character attacks, it makes 1 extra attack against the same target)
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Commando Droid Upgrade
(Commando Droid allies gain Stealth)
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Coordinated Movement
(At the end of this character's turn, 1 ally named Commando Droid or Elite Commando Droid may immediately move up to 2 squares)
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Fire Control
(Non-Unique Droid allies get +4 Attack)
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Rapport
(Characters named Commando Droid cost 3 less when in the same squad as this character)
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Stealth
(If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Commander Effect
Droids are subject to these effects:
Allies named Commando Droid get +2 Attack, +2 Defense, and +10 Damage.
At the end of this characters turn, 1 follower named Commando Droid or Elite Commando Droid within 6 squares may make an immediate attack at +10 Damage.