Special Abilities
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Unique
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
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Bounty Hunter +4 (+4 Attack against Unique enemies)
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Point Strike +4 (+4 Attack against enemy commanders)
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Jedi Hatred +10 (+10 Damage against enemies with Force ratings)
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Regeneration 20 (If this character doesn't move on his turn, remove 20 damage from him at the end of that turn)
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Shields 1 (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
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Escape Death (Whenever this character would be defeated, make a save of 11; on a success, this character has 10 Hit Points instead of being defeated)
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Versatility (At the start of the skirmish, after set-up, you may replace this character with another character of an equal or lesser cost who counts as Durge. The chosen replacement gains one of this character's other special abilities. If the replacement's cost is at least 5 less than this character's cost, he also gains this character's commander effect)
Commander Effect
Droids are subject to this effect: followers within 6 squares gain Point Strike +4
11/4/2016 9:32:39 PM
11/4/2016 9:34:17 PM (Updated: 11/4/2016 9:34:58 PM)
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