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Is a pathway to many abilities some consider to be unnatural.

Hit Points: 50
Defense: 16
Attack: 8
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: swinefeld
Created: 11/15/2017
Updated: 11/18/2017

Special Abilities

  • Unique
  • Coruscant Guard
  • Order 66
  • Melee Attack (Can attack only adjacent enemies)
  • Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
  • Programmed Target (After setup, choose any 1 enemy. This character gets +4 Attack and Accurate Shot against the chosen enemy.)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Teamwork (At the end of this character's turn, he may immediately make an attack or use an ability that replaces attacks)
  • Tracker (While this character can count range to the enemy it chose for Programmed Target, it has Speed 8)
  • Twin Blaster 20 (Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks.)

"(whistles) Come on, Grizzer, there's nothing here." -- Hound to his pet massiff

Average Rating: --
surf_rider56
11/15/2017 4:30:53 PM

Ok, I haven't looked up these two, so I'll bite ... why Speed 8?
swinefeld
11/15/2017 6:22:48 PM (Updated: 11/15/2017 6:30:24 PM)

Basically an amalgam of Massiff and ARF trooper stats as a starting point, bumped slightly. WP says this guy was assigned to hunt down Ahsoka at the end of the CW series. The Massiff was used for scent tracking (Prog Target). He didn't catch her in the end, so perhaps I should drop Speed 8, but it seemed fun with Teamwork/TB20.
swinefeld
11/15/2017 10:49:24 PM (Updated: 11/15/2017 10:53:29 PM)

Dropped Vicious Attack as Grizzer wouldn't be the one attacking. Added Tracker for flavor and conditional way to get Speed 8. (Perhaps the abilities named in Tracker could be variable with other SAs that would make sense on other characters?)
saber1
11/16/2017 2:09:31 AM

This is pretty cool. Order 66 gives access to tons of synergies. Programmed Target and Tracker make for an interesting piece.
swinefeld
11/16/2017 2:58:03 AM

Thanks! I'm liking the changes from v1. Sadly, my DVR hard drive died, so I can't easily revisit those episodes (busy, and have crap internet out here in the sticks, but I'll watch again online if I get a chance). Might be fun to bring in with Sifo-Dyas mid-game after doors removed. ;?)
General_Grievous
11/17/2017 1:18:25 PM

Interesting cheap take here, great stuff. Only question is why twin blaster instead of just twin? Are they supposed to have melee?
swinefeld
11/17/2017 7:09:46 PM

@GG - yeah, that is a bit wonky. He probably should just have twin. I'd like to keep his cost at 30 max. I really need to watch the episode(s) he was in again to get a better idea of what he had going on.
swinefeld
11/18/2017 1:21:12 AM (Updated: 11/18/2017 1:22:54 AM)

To keep Twin Blaster, added melee and Bloodthirsty for situational damage boost on melee attacks (Grizzer). After watching the episode again (Ahsoka's epic escape to the under-city scene), others were doing the attacking, so I'm lowering stats and cost. Definitely taking liberties here, to make a more interesting piece without additional new SAs. Damage likely caps out at 40 unless you pay for Double, Extra or GenSky.
swinefeld
11/18/2017 2:46:41 AM

Trooper/Order 66 boosts - lots of them, but many not useful here. Some of the best I see are Cody (any), Bacara, Mace on RT + old Gree (pricey!). Or GOWK/GMY for straight stat boost. He might actually be better in Imps with Palpy Sith Lord! Lol, I kinda like that. I think he's good at his job, harassing a specific wanted character, fairly middling beyond that as a Unique. I dropped cost to 25, to leave room for a Spaarti to come in with Rep Reserves 30/Sifo-Dyas. I'm not married to the cost, other than I'm not going over 30. Any additional feedback appreciated (cost or otherwise).
swinefeld
11/18/2017 3:26:07 AM (Updated: 11/18/2017 3:46:59 AM)

*Correction* damage caps from 60-80 built-in without situational boosts, and good rolls (+8 attack base, except the PT)
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