Hit Points:
|
180
|
Defense:
|
15
|
Attack:
|
-1
|
Damage:
|
-1
|
Rarity:
Base:
Colossal
Gender:
It
Creator:
jen'ari
Created:
2/14/2018
Updated: 2/14/2018
Special Abilities
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Immediate Clone Reserves 20 ((If you roll exactly 6, 11, or 16 for initiative, you can add one follower with Order 66 up to 20 points to your squad, adjacent to this character, immediately before your first activation of the round))
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Immediate Clone Reserves 30 (If you roll exactly a 5, 10, 15, or 20 for initiative, you can add up to 30 points of Order 66 characters to your squad, adjacent to this character, immediately before your first activation of the round.)
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Immediate Clone Commander Reserves 40 (If you roll exactly 2, 8, or 14 for initiative, you can choose 1 unique Commander with Order 66 up to 40 points, place it adjacent to this character, immediately before your first activation of the round)
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Jedi Defender (At the start of the skirmish move a Unique Republic Commander with a force rating adjacent to this character. That character must end its turn within 6 squares of this character. That character gains +4 defense and +10 damage while within 6 squares of this character.)
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Rival (This character cannot be in a squad with any other Republic character with Reserves.)
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Camaraderie (Followers with Order 66 gain Bodyguard when in a squad with this character.)
2/14/2018 6:04:20 PM
2/14/2018 6:33:59 PM
2/14/2018 6:44:08 PM
2/14/2018 6:50:41 PM
2/14/2018 6:52:13 PM
2/14/2018 6:58:11 PM
2/14/2018 7:19:01 PM
2/14/2018 7:49:45 PM (Updated: 2/14/2018 7:51:25 PM)
2/14/2018 10:19:14 PM
2/15/2018 5:10:26 AM
2/15/2018 1:26:57 PM
2/18/2018 10:22:41 PM
2/20/2018 3:16:47 AM