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Quench the thirst you didn't even know you had. |
gandalfthegreatestwizard - (Created: 7/11/2018 12:39:10 AM)
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At the start of the skirmish, choose a faction. Imperial followers get +4 attack and +10 damage against characters of that faction.
Once per phase, when an enemy changes position outside of its turn via its allies' abilities or commander effects, an Imperial ally may immediately move up to its Speed.