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As wise as Master Yoda and as powerful as Master Windu. |
gandalfthegreatestwizard - (Created: 7/11/2018 12:39:10 AM)
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At the start of the skirmish, choose a faction. Imperial followers get +4 attack and +10 damage against characters of that faction.
Once per phase, when an enemy changes position outside of its turn via its allies' abilities or commander effects, an Imperial ally may immediately move up to its Speed.